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WebGPU Fundamentals
WebGPU Fundamentals
WebGPU Fundamentals 
A set of articles to help learn WebGPU
- Basics
- Fundamentals
- Inter-stage Variables
- Uniforms
- Storage Buffers
- Vertex Buffers
- Textures
- Constants
- Data Memory Layout
- Transparency and Blending
- Bind Group Layouts
- Copying Data
- Optional Features and Limits
- Timing Performance
- WGSL
- How It Works
- Compatibility Mode
- 3D Math
- Translation
- Rotation
- Scale
- Matrix Math
- Orthographic Projection
- Perspective Projection
- Cameras
- Matrix Stacks
- Scene Graphs
- Lighting
- Techniques
- 2D
- 3D
- Post Processing
- Compute Shaders
- Misc