Java Today |
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"JAVA" Stock Ticker Change Prompts Gosling to Explain Name's Origin
Jonathan Schwartz's Different Isn't Always Better, But Better's Always Different addresses comments to his blog announcing the change of Sun's stock ticker symbol to "JAVA". In composing his reply, Schwartz asked James Gosling to explain the genesis of the name Java, which Gosling reveals effectively came from a hastily-arranged meeting in which random names were proposed for their emotional appeal, and then were run through a trademark check. Gosling recounts that in the final rundown of options, "Java" beat out "Lyric" (his choice) and "Silk".
Making Java Technology Faster Than C with LRWP
The SDN article Making Java Technology Faster Than C with LRWP shows off impressive performance when a team implements a highly-scalable architecture entirely in Java. "We decided to try something totally different, implementing the LRWP protocol in Java, running in a web container. GlassFish was open sourced at around this time so we chose GlassFish to try our idea. We expected performance close to Xitami/NexSRS performance on smaller systems and expected to scale well on bigger systems. The implementation was faster than Xitami/NexSRS -- Xitami is a very small web server written in C, and is one of the top 10 web servers. Our implementation was to scale better on bigger CMT systems, but LRWP in Java was faster by 23% on a single core system and by 78% on a 4 core system."
NetBeans C/C++ Pack 5.5.1 Update 1 Released
NetBeans.org is proud to announce that the NetBeans C/C++ Pack 5.5.1 Update 1 is now available. NetBeans C/C++ Pack 5.5.1 Update 1 has a significantly smaller memory footprint, greatly improved performance, and lots of fixed bugs. In addition, this is the first release that supports the MacOS. This is multilingual release, in English, Japanese, and Simplified Chinese. Download or learn more about the NetBeans C/C++ Pack.
Weblogs |
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My new life in JavaFX
The short news is that I've switched teams (again :). I'm now on the JavaFX team working on new tools. In fact, I've been in Prague all week meeting my new coworkers, as we hail from around the globe. —
Joshua Marinacci
Objects and Strings and the Wrangling Thereof (Part 2)
Part two of a series, in which we look at (and recoil in horror from) the java.text.Format class. —
Laird Nelson
The NetBeans Mobile is Alive
Well, the graphics are on, and the NetBeans Mobile is now officially a big honkin' truck with NetBeans logos on it! —
Tim Boudreau
Forums |
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Re: Heavyweight/Lightweight Mixing feature of Java 7
Just tested b19 with java3d 1.5.1 Canvas3d inside JInternalFrame. IT WORKS!!! —
How to begin BDJ ?
I have no knowledges on Java and I want to create my first BDJ project. Have you some advices for me ?? Also, I'm a new menber and I'll read and search more information on this forum. Thank you for your help. —
Sound problems (Moto KRZR K1)
Hi all, how did you all implement sound on the Moto K1? All my non threaded MMAPI implementations seems to crash my app quite fast. My current project plays sounds for some keypressed events and it only takes 5-10 fast keypresses. But note that my player doesn't start or stop more than one sound per frame - so it's not creating multiple MMAPI players per frame. tried my threaded implementation too - doesn't crash anymore but after a few played sounds I can't start another anymore - doesn't matter if I use the same player or a new one with another soundfile. At the moment I only use Midi files. —
