| CARVIEW |
Abstract
Generating high-quality 4D content from monocular videos—for applications such as digital humans and AR/VR—poses challenges in ensuring temporal and spatial consistency, preserving intricate details, and incorporating user guidance effectively. To overcome these challenges, we introduce Splat4D, a novel framework enabling high-fidelity 4D content generation from a monocular video. Splat4D achieves superior performance while maintaining faithful spatial-temporal coherence, by leveraging multi-view rendering, inconsistency identification, a video diffusion model, and an asymmetric U-Net for refinement. Through extensive evaluations on public benchmarks, Splat4D consistently demonstrates state-of-the-art performance across various metrics, underscoring the efficacy of our approach. Additionally, the versatility of Splat4D is validated in various applications such as text/image conditioned 4D generation, 4D human generation, and text-guided content editing, producing coherent outcomes following user instructions
Overview
Our method for 4D content generation begins with processing input data (text, image, or monocular video) to produce high-quality multi-view image sequences. These sequences are used to initialize a 4D Gaussian representation via an asymmetry U-Net and image splattering. Refinement steps include leveraging uncertainty masking and video denoising diffusion to ensure high fidelity and spatial-temporal consistency, culminating in versatile 4D content creation. The pipeline supports optional text-guided content editing, enabling dynamic modifications of the 4D output for enhanced flexibility and creative control.
Video to 4D generation results.
Image to 4D generation results.
Text to 4D generation results.
Comparison with other methods.
More generation results from image and text inputs.
Video to 4D generation results
More generation capabilities
BibTeX
@inproceedings{yin2025splat4d,
author = {Yin, Minghao and Cao, Yukang and Peng, Songyou and Han, Kai},
title = {Splat4D: Diffusion-Enhanced 4D Gaussian Splatting for Temporally and Spatially Consistent Content Creation},
booktitle = {SIGGRAPH},
year = {2025}
}