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Sarah Mennicken, Ph.D.
Help us improve SnapTag App!
Sarah Mennicken, Ph.D.
UX Research and Design for Startups.
Email. LinkedIn. Google Scholar. DREI Solutions.
I'm an experienced UX and innovation partner as well as Angel Investor with over 15 years of
expertise in human-centered design, user research, rapid
prototyping and successfully leading research projects from inception to product
launch.
Due to my background in computer science, a diverse set of experiences in the big tech industry (
Spotify,
Google,
Microsoft,) startups (perceptiveIO, This One) and academia (RWTH
Aachen, University of Zurich) in the U.S. and Europe, I love the
challenges of technological innovation, fast-paced startups, and
cross-cultural collaboration.
I specialize in helping businesses deliver novel user-centric experiences with emerging technologies including voice assistants, augmented and virtual reality (AR/VR), the Internet of Things (IoT), personalization and AI. From product discovery and conceptualization phases, to product design and prototyping, I offer comprehensive support and knowledge to ensure that products and services are user-friendly, intuitive, and align with both user needs and business goals .
Due to my background in computer science, a diverse set of experiences in the big tech industry (
I specialize in helping businesses deliver novel user-centric experiences with emerging technologies including voice assistants, augmented and virtual reality (AR/VR), the Internet of Things (IoT), personalization and AI. From product discovery and conceptualization phases, to product design and prototyping, I offer comprehensive support and knowledge to ensure that products and services are user-friendly, intuitive, and align with both user needs and business goals .
Email me
to discuss how I can help you achieve your goals and tackle your problems.
SnapTag
User Research, Wireframes, UI Design
SnapTag is an iOS app I created for my company DREI
Solutions
working with a freelance iOS developer. "Snap. Tag. Remember." This visual reminder and to-do list app is designed to help
users tag photos and screenshots they take for reference – but later forget about anyways.
To refine the initial concept into a design
that addresses people's existing pain points, I conducted a user
survey to identify different categories of content and current
workarounds. A WhatsApp-based diary study helped provide more
qualitative data on the moments in which people take or retrieve
these "snaps." I defined the product design, detailing user flows with wireframes
and initial iOS screen designs, complete with logo and
color palette in Figma for the first version to quickly get user feedback. Then I hired a freelance designer for a refined UI refresh.
This One
Product Discovery, User Research, Personas, Design Sprints
I partnered with the team of
This One to
define and iterate on
the functionality of their domain-specific recommender system.
Starting with the domain of movie recommendations, we conducted
Design Sprints resulting in concepts and wireframes that showcase innovative potential
solutions. Based on user
interviews and a set of user tests, I derived data-driven Ideal
Customer Profiles and supporting Personas. By conducting
think-aloud studies of competing products, I also identified
categories and severity of pain points in the existing user
experience. These UX deliverables informed the prioritization of
the product roadmap, driving continuous improvement.
“Working with Sarah turbo-charged our Product Discovery process. By drawing on her
considerable professional expertise, and implementing a wide range of research
techniques, she helped us understand our customers in detail, created crisp personas,
and helped drive our strategy for building authentic trust with our users. She was an
awesome member of our team, and we loved working with her.”
— Martin
Gould, CEO at This One.
Spotify
Product Discovery, Research, Prototyping
During my time at Spotify, I primarily worked on projects called
"Mountain Bets" – special projects that explored the feasibility
of emerging technologies, such as voice assistants, speech
synthesis, and reinforcement learning, within a business
context. I led and participated in numerous activities that are
also crucial to the success of early-stage startups and any
company in need of user interfaces for novel technology. This
included rapid prototyping, efficient user evaluation, design
iterations, synthesizing published work, and tailoring
communication to various members of multidisciplinary teams. For
each project, I quickly picked up new skills as they were
needed, so I also crafted design specs for developers, defined
the tone of voice for voice assistants, and coded simple
prototypes in Python and JavaScript.
Several of the projects were launched publicly as products. Press Announcement for Hey Spotify, Car Thing, AI DJ.
Several of the projects were launched publicly as products. Press Announcement for Hey Spotify, Car Thing, AI DJ.
“Sarah combines a deep knowledge of scientific methods with a
pragmatic and goal-driven mindset. At Spotify, she was a key
contributor and leader in product discovery on multi-modal experiences
across multiple products. I can strongly recommend Sarah to any
product team working on innovative products.”
— Thomas Glod, VP
Product at Pley.
perceptiveIO
Prototyping, Use Case Development, Market Research
As part of the founding team, I took on various responsibilities
such as on anything to help the startup succeed: from designing
a logo and a website to showcasing our technologies' competitive
advantages. In addition to conducting literature review and
market research, engaged in creating and illustrating use cases
that highlighted our technologies' unique capabilities and
3D-modeling prototypes for camera mounts. Leveraging my computer
science allowed me to tightly work with the machine learning
researchers and engineers to understand the limitations and
novel advantages of the technologies and communicate the
competitive edge efficiently in the use cases and demo
scenarios.
Microsoft Research
Prototyping, User Research, Use Cases
At Microsoft Research, I conducted the initial user research
for a cutting-edge telecommunication technology called
Holoportation
that captures the 3D scene in real-time and visualizes it in
Augmented or Virtual Reality. This involved comprehending the
research prototypes' capabilities and limitations to enable
seamless user testing and generate reliable data for
subsequent research. I closely collaborated with machine
learning researchers and engineers to effectively orchestrate
the study setup involving the various technologies.
Google
User Research, Surveys
While at Google, I learned and applied best practices and a
diverse array of user research and iterative design
methodologies for different stages of product maturity. I
conducted semi-structured interviews to gather initial
requirements for early product ideas as well as traditional
usability techniques ranging from think-aloud walkthroughs
supported by eye-tracking technology to in-app survey designs
for more developed products. Working with multidisciplinary
stakeholders I created various formats of research communication
to drive product improvements.
Public Speaking
Invited Lecture at Interaction Design Studio, Carnegie Mellon University,
Pittsburgh, PA, USA. "Creating an Assistant”
Invited Talk at RWTH Aachen University, Germany, “HCI at Spotify”
Invited Attendance as one of ten selected smart
home experts in Switzerland at Gottlieb Duttweiler Institute. Related Publication.