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Comments for Quake Construct
https://quakeconstruct.wordpress.com
Development Blog
Mon, 09 Apr 2012 13:51:21 +0000
hourly
1
https://wordpress.com/
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Comment on Pong and Panels by MacDGuy
https://quakeconstruct.wordpress.com/2009/06/02/pong-and-panels/#comment-10
Mon, 09 Apr 2012 13:51:21 +0000
https://quakeconstruct.wordpress.com/?p=68#comment-10
Looks cool. someone had to be a scientist to make this!!
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Comment on Welcome by Centaur
https://quakeconstruct.wordpress.com/2009/02/13/welcome/#comment-8
Thu, 21 Oct 2010 12:42:09 +0000
https://quakeconstruct.wordpress.com/?p=3#comment-8
Excellent work!
Unfortunatly I am no programmer, so I couldn’t really help you.
You are the first one who will integrate a physics engine with ragdolls?
That would be fantastic. Can we make models (IQM, md5) to help you with assets you need?
I’m so bored with all that ioquake, UrbanTerror 4.2 projects. There only goal is to keep compatibility with 90’s hardware and Linux bugfixing, all of them without a modern physics engine.
Quake Construct is definitly the most advanced idtech3 project I’ve ever seen! You are really genius!
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Comment on Late night update by hxrmn
https://quakeconstruct.wordpress.com/2009/04/05/late-night-update/#comment-7
Fri, 07 May 2010 03:00:53 +0000
https://quakeconstruct.wordpress.com/?p=21#comment-7
In reply to Mio.
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Comment on Late night update by Mio
https://quakeconstruct.wordpress.com/2009/04/05/late-night-update/#comment-6
Wed, 13 Jan 2010 08:25:21 +0000
https://quakeconstruct.wordpress.com/?p=21#comment-6
Can U make a loading screen for q3/ta just like QUAKE LIVE?
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Comment on Render Targets and draw.Start3D awesome stuff by Perle
https://quakeconstruct.wordpress.com/2009/05/17/render-targets-and-draw-start3d-awesome-stuff/#comment-2
Sat, 30 May 2009 09:02:07 +0000
https://quakeconstruct.wordpress.com/2009/05/17/render-targets-and-draw-start3d-awesome-stuff/#comment-2
Hi Man. Would it be possible to include your LUA Mod into another Mod? This stuff is very cool and hot.
Unfortunatly I am no programmer, so I couldn’t really help you.
You are the first one who will integrate a physics engine with ragdolls?
That would be fantastic. Can we make models (IQM, md5) to help you with assets you need?
I’m so bored with all that ioquake, UrbanTerror 4.2 projects. There only goal is to keep compatibility with 90’s hardware and Linux bugfixing, all of them without a modern physics engine.
Quake Construct is definitly the most advanced idtech3 project I’ve ever seen! You are really genius!
Please keep on working and please stay with Windows.
]]>Yeah probably
]]>Regards.
]]>