Challenge: Derive a 3D Rotation Calculus Without Magic Tricks

(Revision 2024-12-09: corrected cos angle-sum formula and "rot" where I should have said "rot-angle") I cannot stand unmotivated steps in mathematics. Everything must make sense. Even if the historical development of a subject followed a haphazard path, due to "bad luck", I insist that there must exist a sense-making account of the field following an … Continue reading Challenge: Derive a 3D Rotation Calculus Without Magic Tricks

Notes on single-var calculus

Calculus is really cool and rich. NB: This isn't what I've been researching for the past few months -- that's coming soon. I'm sick of having this 2-year-old draft sitting around so I'm finishing it. NB: I read this back and my eyes do the usual thing where all the equations turn into so I … Continue reading Notes on single-var calculus

Notes on the Differences Between Things

This series will deal with the following truly widespread concept: the absolute "state", and the relative "change between states". Some examples: Points and Vectors Certain areas of mathematics (e.g. homogenous co-ordinates in computer graphics) distinguish between points -- i.e. multiple origins -- and vectors, the "displacements between points". You can't really do any operations on … Continue reading Notes on the Differences Between Things

Inventing the Quaternions, Part 1: A Wizard Did It

When learning some mathematics, there are two main types of magic. The first kind is when you are presented with a fact, theorem, result–it may be surprising or mundane–but you do not yet have the means to prove it. For example, you might have just learned about complex numbers, and I might assure you that … Continue reading Inventing the Quaternions, Part 1: A Wizard Did It