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One framework for creating
powerful cross-platform games
Latest News
The road to 3.8.5 release has begun
A thank-you for our supporters
Meet the MonoGame team and get your questions answered
Managed Code
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
- Visual Studio Code
- Visual Studio
- JetBrains Rider
Cross-Platform
Build your game for multiple platforms. MonoGame currently supports:
Desktop
- Windows
- MacOS
- Linux
Mobile
- Android
- iOS
- iPadOS
Console *
- Playstation 4
- Playstation 5
- Xbox One
- Nintendo Switch
* Console access requires you to be authorized for those platforms.
Open-Source
All source code is available to you, ensuring you have the ability to make changes when you need to or even port to whole new platforms. MonoGame is owned and developed by the MonoGame Foundation.
MonoGame Is Free
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.