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My name is Mitchell Karchemsky. I have a degree in Cognitive Science and Computer Science, focusing in Computational Modelling from UC Berkeley; and a Masters degree in Information and Data Science from UC Berkeley. My interests include Human-Computer Interaction, Embedded Systems, Teaching, and Coffee.
I served as Research Staff at the Berkeley Institute of Design under Björn Hartmann focusing on HCI topics such as Learning & Expertise Sharing, Interactive Device Design & Fabrication, and Tools for Embedded Systems
Previously, I worked at Accenture as a Prinicipal Technical Architect focusing on Innovative Products and Traeger as a Senior Lead Software Engineer focusing on Connected Platforms, Data Science, and Robust Scalable Systems
I currently teach Machine Learning Systems Architecture at UC Berkeley
Teaching Experience
Courses and Mentorship
Critical Practices
Teaching Assistant
A hands-on, studio design course where students work at the intersection of technological innovation and socially engaged art.
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Design Innovation 22
Teaching Assistant
This introductory design course teaches concepts, skills, and methods required to design, prototype, and fabricate physical objects.
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Invention Lab
Technical Design Mentor
The Invention Lab is a UC Berkeley makerspace focused on helping students, researchers, and faculty to make embedded systems inventions.
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Selected Works
Bifröst
Better Embedded Systems Debugging
Berkeley Institute of Design. How do we better instrument embedded systems for combined software and hardware debugging?
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Dalmatian
How can we make firefighters safer?
Technology startup focused on creating a safer more effective workforce for firefighters through the use of on-person telemetry units.
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Heimdall
Remote debugging of embedded systems
Berkeley Institute of Design. How do we enable remote intuitive debugging for teachers to help beginners design embedded systems projects?
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Wifröst
Wi-Fi Embedded Systems Debugging
Berkeley Institute of Design. How do we use instrumented hardware to better debug network enabled IOT embedded systems?
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Within2
How do we create music we can feel?
Collaboration with Meyer Sound, The Berkeley Center for New Media, and Artist Tarek Atoui. How do we create music for the hearing impaired?
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MakerPass
Hardware and Industrial Design
The MakerPass Authentication system allows for Maker-spaces to grant access to privilaged members in a low-cost, easy to implement solution.
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Doom Sense
How can we feel information?
An experiment in haptic feedback modalities and sensory extension. We improved the performance of a player by delivering curated contextual information
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Drill Sergeant
Hardware and Industrial Design
Berkeley Institute of Design. Drill Sergeant enables new makers to build confidence through self-guided interactive physical feedback driven tutorials.
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Strands
How can we feel information?
An experiment in haptic feedback and sound generation; allowing performers to explore timbre, pitch, and volume through physical interaction
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