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TurtlesTurtlesTurtles - maths and hacks
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Welcome
Welcome to my blog!
I've reproduced a list of recent posts here for your reading pleasure:
Posts
- Are Polymorphic Output Functions, given a concrete type, Possible? - August 31, 2021
- Haskell Gems - March 27, 2021
- Why Template Haskell? - September 1, 2020
- e1337 - May 17, 2020
- Not a Monad Tutorial - January 20, 2019
- A Monad Tutorial - January 19, 2019
- A quick-start with Euterpea - November 29, 2018
- Creating a custom ebuild from a cabal package. - November 11, 2018
- Keystaion Mini 32 setup with JACK and qsynth check-list - November 5, 2018
- On Purity vs. Impurity in haskell. - November 2, 2018
- A new revolutionary hybrid gameplay idea. - November 2, 2018
- Haskell OpenGL Tutorial':'drawing textured triangles. - February 28, 2016
- A Haskell OpenGL Boilerplate - February 2, 2016
- VEX':'Better practices - March 1, 2015
- Haskell OpenGL Tutorial':'colored triangle. - February 22, 2015
- 2+2=4 - February 22, 2015
- An awesome free-game! - July 15, 2014
- Product Rule - May 22, 2014
- Gems on the road - February 9, 2014
- Finding Prime Factorisation - February 7, 2014
- Haskell OpenGL Tutorial':'drawing 2 triangles. - December 30, 2013
- Haskell OpenGL Tutorial':'Resizing main window, key-events. - December 30, 2013
- Post-Post Modern OpenGL in Haskell - December 30, 2013
- fmap versus recursion - December 30, 2013
…or you can find more in the archives.
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