We focus on advancing human-centered research in extended reality (XR), including augmented reality (AR), virtual reality (VR), and mixed reality (MR). Our research aims to advance immersive and interactive systems by integrating behavioral (e.g., using eye-tracking) and/or environmental understanding to create XR experiences adapt to users in context. Through interdisciplinary work spanning human-computer interaction, graphics, vision, and machine learning, HeXD Lab develops intelligent XR applications and experiences that prioritize usability, accessibility, and meaningful real-world impact, creating systems that are intuitive, context-aware, and grounded in human behavior and needs.
@inproceedings{lostvr,author={Alghofaili, Rawan and Sawahata, Yasuhito and Huang, Haikun and Wang, Hsueh-Cheng and Shiratori, Takaaki and Yu, Lap Fai},title={Lost in Style: Gaze-driven Adaptive Aid for VR Navigation},booktitle={Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems},series={CHI '19},year={2019},publisher={ACM},location={Glasgow, UK},keywords={Games/Play, Virtual/Augmented Reality, Eye Tracking},}
CHI
Scene-Aware Behavior Synthesis for Virtual Pets in Mixed Reality
@inproceedings{pet,author={Liang, Wei and Yu, Xinzhe and Alghofaili, Rawan and Lang, Yining and Yu, Lap-Fai},title={Scene-Aware Behavior Synthesis for Virtual Pets in Mixed Reality},booktitle={Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems},series={CHI '21},year={2021},publisher={ACM},}
@inproceedings{vr2019opt,title={Optimizing Visual Element Placement via Visual Attention Analysis},booktitle={2019 {{IEEE}} Conference on Virtual Reality and {{3D}} User Interfaces ({{VR}})},author={Alghofaili, Rawan and Solah, Michael and Huang, Haikun and Sawahata, Yasuhito and Pomplun, Marc and Yu, Lap-Fai},year={2019},pages={464--473},}
IEEE VR
WARPY: Sketching Environment-Aware 3D Curves in Mobile Augmented Reality
Rawan Alghofaili, Cuong Nguyen, Vojtěch Krs, Nathan Carr, Radomír Měch, and 1 more author
In 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2023
@inproceedings{warpy,title={{{WARPY}}: {{Sketching}} Environment-Aware {{3D}} Curves in Mobile Augmented Reality},booktitle={2023 {{IEEE}} Conference Virtual Reality and {{3D}} User Interfaces ({{VR}})},author={Alghofaili, Rawan and Nguyen, Cuong and Krs, Vojtěch and Carr, Nathan and Měch, Radomír and Yu, Lap-Fai},year={2023},pages={367--377},}
IEEE VR
Personalized Dance Synthesis Based on Physical and Cognitive Intensities
@inproceedings{ardance,title={Personalized Dance Synthesis Based on Physical and Cognitive Intensities},booktitle={2026 {{IEEE}} Conference Virtual Reality and {{3D}} User Interfaces ({{VR}})},author={Tang, Xulong and Yeo, Eun and Mao, Ruiyu and Guo, Xiaohu and Alghofaili, Rawan},year={2026},}