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UrtDevs-Client is a customized version of ioquake3 for Urban Terror 4.x by Frozen Sand. It includes enhancements that may or may not cause people to ragecry
More specifically, UrtDevs client is bleeding edge ioquake3 with networking cvar overides and dmaHD. Also, there are additional tweaks that improve performance and hit-reg and overall performance
Features and Improvements:
Added cvars:
com_nosplash [0|1] enables/disables splash screen on client start (set this in your autoexec.cfg)
New Networking settings for better performance and more hits:
*net_maxpackets [30-125] (default 62) relates directly to frame rate if you get framerates BELOW, this value adjust it accordingly else if you get a consistent 90/125FPS you may increase it.
*net_packetdup [0-3] (default 1) setting it to 0 has been reported to improve things, but only if you have an extremely stable connection and ping less then 50ms
*net_rate [25000-125000] (Bits persecond) (default 125000) has no effect on bandwith usage, bandwith usage IS directly related to net_maxpackets and net_packetdup
dmaHD
dmaHD greatly enhances sound quality and precision, and also adds doppler effect to moving entities and projectiles.
Additional Notes
makefile currently defaults to -O2 -mmx -msse -msse2 -msse3 if your pc is old and suck remove the msse and recompile
Respect!
Pugbot and the community
strata for doing most of the work
slackin for testing and coding
dmaHD: p5ych0runn3r of apd
Current maintainers of UrtDevs client
rjc862003 - terrible coder, village idiot, idea bank, maintainer
slackin - sacc, transparent console, and input leetness