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I'm an AI Engineer and Entrepreneur, passionate about building and shipping pragmatic, high-performance AI products. My journey spans from optimizing on-device algorithms for a billion-user app to leading a next-gen virtual avatar project at NetEase's AI Lab.
Today, I build my own AI Agents and help startups as a "technical co-founder on demand".
๐ง Core Expertise:
On-Device AI & Performance Optimization: C++, Mobile GPU Shading (OpenGL/Metal), Algorithm Engineering for resource-constrained environments.
AI Product Architecture: Building scalable systems for Computer Vision (4D facial capture) & Generative AI (LLM Agents).
Tech Stack: Python, C++, PyTorch.
๐ Professional Highlights & Core Projects
Below are some of the key commercial projects I've architected and delivered at top-tier tech companies. The source code for these projects is proprietary.
๐ฎ Cross-Platform Facial Animation SDK for AAA Games
Synopsis: Architected and led the development of a facial animation SDK (C++) for PC & Mobile, powering the in-game cinematic editor for a flagship NetEase AAA title.
Key Impact: Empowered millions of players with UGC tools for creating professional-grade machinima, deployed across multiple titles.
Synopsis: Deployed a pioneering 4D facial capture pipeline for a key character in a major AAA game expansion, setting a new benchmark for cinematic realism.
Key Impact: Achieved unprecedented artistic fidelity and emotional depth in game cinematics by reconstructing subtle facial muscle dynamics.
๐ผ Looking for consulting?
I help AI startups bridge the gap between cutting-edge tech and real-world ROI.
Let's build your battle-tested technical blueprint to win.
For professional inquiries, please open an Issue in my 'contact' repository.