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Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more!
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own – we welcome your creations!
There is a Lua API – you can automate your work or even make plugins for the game. The Powder Toy is free and the source code is distributed under the GNU General Public License, so you can modify the game yourself or help with development.
Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next.
Controls
Key
Action
TAB
Switch between circle/square/triangle brush
Space
Pause
Q / Esc
Quit
Z
Zoom
S
Save stamp (use with Ctrl when STK2 is out)
L
Load last saved stamp
K
Stamp library
0-9
Set view mode
P / F2
Save screenshot as .png
E
Bring up element search
F
Pause and step to next frame
G
Increase grid size
Shift + G
Decrease grid size
H
Show/Hide HUD
Ctrl + H / F1
Show intro text
D / F3
Debug mode (use with Ctrl when STK2 is out)
I
Invert Pressure and Velocity map
W
Cycle gravity modes (use with Ctrl when STK2 is out)
Y
Cycle air modes
Ctrl + E
Cycle edge modes
B
Enter decoration editor menu
Ctrl + B
Toggle decorations on/off
N
Toggle Newtonian Gravity on/off
U
Toggle ambient heat on/off
Ctrl + I
Install powder toy, for loading saves/stamps by double clicking
Backtick
Toggle console
=
Reset pressure and velocity map
Ctrl + =
Reset Electricity
[
Decrease brush size
]
Increase brush size
Alt + [
Decrease brush size by 1
Alt + ]
Increase brush size by 1
Ctrl + C/V/X
Copy/Paste/Cut
Ctrl + Z
Undo
Ctrl + Y
Redo
Ctrl + Cursor drag
Rectangle
Shift + Cursor drag
Line
Middle click
Sample element
Alt + Left click
Sample element
Mouse scroll
Change brush size
Ctrl + Mouse scroll
Change vertical brush size
Shift + Mouse scroll
Change horizontal brush size
Shift + R
Horizontal mirror for selected area when pasting stamps
Ctrl + Shift + R
Vertical mirror for selected area when pasting stamps
R
Rotate selected area counterclockwise when pasting stamps
F11
Toggle fullscreen
Command Line
Command
Description
Example
scale:SIZE
Change window scale factor
scale:2
kiosk
Fullscreen mode
proxy:SERVER[:PORT]
Proxy server to use
proxy:wwwcache.lancs.ac.uk:8080
open FILE
Opens the file as a stamp or game save
ddir DIRECTORY
Directory used for saving stamps and preferences
ptsave:SAVEID
Open online save, used by ptsave: URLs
ptsave:2198
disable-network
Disables internet connections
disable-bluescreen
Disable bluescreen handler
redirect
Redirects output to stdout.txt / stderr.txt
console
Redirects output to a new console on Windows
cafile:CAFILE
Set certificate bundle path
cafile:/etc/ssl/certs/ca-certificates.crt
capath:CAPATH
Set certificate directory path
capath:/etc/ssl/certs
About
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.