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Dino was a monorepo started in late 2022 to learning Godot, do game
jams, and start some addons/libraries. Since late 2023, I've been reimagining
and refactoring - the games have being deconstructed and DRYed up into
shared systems.
Dino now presents a suite of short games - these are largely platformer and
top-down games with dungeon crawler and metroidvania-style maps. The
maps are procedurally generated with basic algorithms and some parsed
plaintext - I hope to put together some video devlogs covering the code soon.
I'm currently pushing for a June 1st release on
steam! Wishlist it today, or
just get the latest on itch.io.
Feel free to ping me on Discord with any
questions or feedback!
Dino's source code is available via the MIT license - go for it!
(Unless noted elsewhere) ALL other assets (art, sound, music, aseprite files,
etc) are licensed under CC BY-NC-SA 4.0.
That's Attribution Required, Non-Commerical, Share-alike (sticky license)!
Note that the external Godot Addons (listed above) also have their own licenses as well.
Note: Third-party assets in this repo must be purchased to use
Dino uses third-party assets from talented creators that must be purchased before use.