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in_mouse 3 - raw input for Windows, an alternative to sometimes buggy SDL input (in_mouse 1)
con_filter[0-9]
/download
/cl_mapAutoDownload
Drakkar's fast loading code
See README-DFEngine for detailed info
Other features:
iodfe_hud_snap_draw 1 - snapping hud, shows zones of possible acceleration (for 8 ms frametime)
_snap_auto - auto-shifting angle of the hud for different strafe styles
_snap_def - offset with no keys pressed or with scr_hud_snap_auto 0
_snap_speed - calculate zones for the stated speed instead
colors and position settings:
_snap_rgba1
_snap_rgba2
_snap_y
_snap_h
iodfe_hud_pitch - angle marks, setting it to "-15 70" for example will put two marks at -15 and 70 degrees of pitch
colors and position settings:
_pitch_rgba
_pitch_thickness
_pitch_width
_pitch_x
con_timestamp [0-1] - adds a timestamp at each message in console
con_timedisplay [0-3] - displays time at input line (1), at right bottom console corner (2) or at both places (3)
con_drawversion - toggles version at right bottom console corner
con_filter - toggles filtering with con_filter[0-9] vars
con_completemapnames - toggles /map and /devmap autocompletion
con_notifylines - number of lines shown in chat notify display
con_notifykeep - keeps it not erased after opening console
con_notifyx - x pos
con_notifyy - y pos
ctrl+enter in console sends message with /team_say
ctrl+shift+enter sends it with /tell to df_mp_trackplayernum
in_keyboardRepeatDelay [ms]
in_keyboardRepeatInterval [ms]
in_numpadbug [0-1] - fixes non-working numpad on Windows