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Releases: pspdev/pspdev
v20251201
cc87470We are pleased to announce the v20251201 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20251101 release.
pspsdk
Allow the MEMSIZE value in the param.sfo file to be changed when using CMake by @sharkwouter
psp-packages
Replace kubridge package with ark-dev-sdk by @sharkwouter
Update ark-dev-sdk by @JoseAaronLopezGarcia
bullet3, oslib, giflib and sail by @jopadan
Assets 8
v20251101
cc87470We are pleased to announce the v20251101 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20251001 release.
pspdev
Build amd64 MacOS build on macos-15-intel by @sharkwouter
pspsdk
Add getters in pspaudiolib by @sotpapathe
psptoolchain
Build amd64 MacOS build on macos-15-intel by @sharkwouter
psptoolchain-allegrex
Build amd64 MacOS build on macos-15-intel by @sharkwouter
psptoolchain-extra
Build amd64 MacOS build on macos-15-intel by @sharkwouter
psp-packages
Update ark-dev-sdk by @JoseAaronLopezGarcia
Update ark-dev-sdk to latest commit by @JoseAaronLopezGarcia
Add ark dev sdk by @sharkwouter
Fix curl giving absolute paths for libraries by @sharkwouter
Add dbglogger library by @sharkwouter
Allow packages with directory names and package names that don't match to still build in CI by @sharkwouter
Add package count to the package index website by @sharkwouter
add script for the custom libme-core mapper library by @mcidclan
psplinkusb
Build amd64 MacOS build on macos-15-intel by @sharkwouter
Only run publish in CI step for tags and the master branch by @sharkwouter
Fix MacOS build in GitHub Actions by @sharkwouter
psp-pacman
Fix buffer overflow when running -Qi in Ubuntu 25.10 by @sharkwouter
Add psptoolchain-extra dispatch by @sharkwouter
Assets 8
v20251001
d4706acWe are pleased to announce the v20251001 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250901 release.
pspdev
Add CachyOS to prepare.sh by @Dio-Lopes
pspsdk
Fix CMake prx exports build issue for projects building multiple prx's. by @meetpatty
refactor: Update SceModule definition by @GrayJack
add kermit header and stubs by @JoseAaronLopezGarcia
psp-packages
add pspftp and pspav by @JoseAaronLopezGarcia
add raylib by @BrownNPC
Assets 8
v20250901
55bb3e6We are pleased to announce the v20250901 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250801 release.
pspdev
Install zlib for MacOS build by @sharkwouter
pspsdk
fix mistake in documentation of sceGuTexMode by @Mahmoud1205
Improve pixelMask example and documentation by @fjtrujy
Adding pixelMask example by @fjtrujy
Fix pointer assertion in sceGuDepthBuffer by @fjtrujy
Fixing missing function on the first start call by @fjtrujy
psptoolchain
Fix MacOS build issues by @sharkwouter
psptoolchain-allegrex
Fix MacOS build by requiring the use of the system's zlib by @sharkwouter
psp-packages
Assets 8
v20250801
36de9dbWe are pleased to announce the v20250801 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250708 release.
pspdev
Fix libusb build issue by @sharkwouter
pspsdk
Creating libpspgud library by @fjtrujy
psp-packages
sdl3: fix audio and upgrade to 3.2.18 by @sharkwouter
Fix scissoring in libintrafont by @sharkwouter
Remove unnecessary binaries (CLIs) by @davidgfnet
Add unarr library by @bucanero
psplinkusb
Some minor improvements by @davidgfnet
Fixing Compilation in all the available OSs by @fjtrujy
Minor fixes and changes for the PC side software by @davidgfnet
Upgrade libusb from 0.x to 1.0 by @davidgfnet
Assets 8
v20250708
We are pleased to announce the v20250708 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250701 release.
pspsdk
Fix scissor causing graphical issues by @isage
Check if we are in the git repo (or perhaps in a tarball) by @davidgfnet
Add sceJpegDecodeMJpegYCbCr, sceJpegCsc and sceJpegGetOutputInfo by @RegularRabbit05
Clarify sceGuLogicalOp documentation that color logic op can be used with blending by @veka0
Clarify csa parameter in sceGuClutMode documentation by @veka0
Improve blending factors documentation by @veka0
CMake: Fix exports.exp not being found in add_prx_module by @santiago046
psp-packages
Remove unnecessary rm commands by @davidgfnet
psplinkusb
Assets 8
v20250701
We are pleased to announce the v20250701 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250610 release.
pspsdk
Adding 30 FPS VSYNC sample by @fjtrujy
Add support for animated .pmf file (ICON1.pmf) by @VoxelTek
Improve sceGuSignal usage by @fjtrujy
Improve sceGuClear by @fjtrujy
Add missing _sceGuUpdateStallAddr by @fjtrujy
psp-packages
Include patch file for tremor by @sharkwouter
psplinkusb
Set github release action to non-broken version by @sharkwouter
Assets 8
v20250610
We are pleased to announce the v20250610 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250601 release.
pspdev
Build for Fedora latest by @sharkwouter
pspsdk
Fix sceGuVIewport with odd center values by @fjtrujy
Improve sceGuEndObject by @fjtrujy
Make fully private the sceGuResetGlobalVariables by @fjtrujy
Improve sceGuLight* functions by @fjtrujy
Fix majority of the warning in the PSPSDK samples by @fjtrujy
some quaternion functions by @gittyhubacc
Fix GCC compilation samples by @fjtrujy
psptoolchain
Use fedora latest by @sharkwouter
psptoolchain-allegrex
Use fedora latest by @sharkwouter
Upgrade to GCC 15 by @fjtrujy
Upgrade binutils by @davidgfnet
psp-packages
Upgrade to SDL2 2.32.8 by @sharkwouter
Upgrade SDL3 to 3.2.16 by @sharkwouter
Make argtable2 build with gcc 15.1.1 by @sharkwouter
Upgrade jsoncpp to version 1.9.6 by @sharkwouter
Fix sdl-ttf not building on gcc 15 by @sharkwouter
Upgrade libexpat by @sharkwouter
Exclude luasocket from build.sh by @sharkwouter
Assets 8
v20250601
e9238ceWe are pleased to announce the v20250601 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250501 release.
pspdev
Build on Fedora 41 instead of 42 by @sharkwouter
add endeavour os into prepare.sh by @elpoeprod
Fix usbhostfs_pc missing libusb-0.1.so.4 in Docker by @nitwhiz
pspsdk
Tweak pspdev.cmake by @davidgfnet
Fix sceGuScissor by @fjtrujy
doc: fix goal of the file in the header comment by @sblondon
Fix mipmapping sample by @fjtrujy
clean: remove unused variables by @sblondon
fix: replace a statement by an assigment by @sblondon
Add an option to take an screenshot in the debug library. by @fjtrujy
Remove magic numbers from clear function by @fjtrujy
scissor misses REGION1 and REGION2 commands by @fjtrujy
Document and explicitly declare right analog stick input; display right analog stick in controller sample by @MotoLegacy
Another scegu improvement by @fjtrujy
Some clean ups around sceGu by @fjtrujy
clean: remove unused variables by @sblondon
Remove unused macros and magical values by @sblondon
Keeps improving the sceGu definitions and implementation by @fjtrujy
clean: remove unused macros by @sblondon
Adding a sceGU sample dealing with CPU & GPU parallelization by @fjtrujy
psptoolchain
Build for Fedora 41 by @sharkwouter
psptoolchain-allegrex
Upgrade dependencies by @fjtrujy
Downgrade to Fedora 41 by @sharkwouter
psp-packages
Implement BLACKLIST for LOCAL_PACKAGES by @davidgfnet
Fix sdl-mixer build by @sharkwouter
Add libpspmath by @MotoLegacy
Upgrade SDL 2 and 3 to latest releases by @sharkwouter
Fix 429 errors because of pulling too many patches by @sharkwouter
unRAR library port by @bucanero
Add lzma+crypto support to libzip by @bucanero
Assets 8
v20250501
5c14426We are pleased to announce the v20250501 release of our PSP SDK called PSPDEV, made for homebrew development for the Playstation Portable.
For information on how to install and use the PSPDEV SDK, take a look here.
Pull Requests Included
Below are the pull requests that were merged since the v20250408 release.
pspdev
No sudo required for prepare by @sharkwouter
Rebrand in release announcements by @sharkwouter
pspsdk
add Code of Conduct in generated documentation by @sblondon
added 'data.psar' handling to create_pbp_file by @TheHellcat
refacto: same constant declaration become unique by @sblondon
Improve sceGu by @fjtrujy
Move generated documentation in dedicated directory by @sblondon
Fix wording to be inline with rebranding of PSPDEV by @sharkwouter
psp-packages
Update libun7zip by @bucanero
Fix lzma library by @bucanero
Add LibLZMA by @bucanero
Add additional info to the index page by @sharkwouter