You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Install your vitasdk environment check https://vitasdk.org/ PIB library and piglet is needed
clone this repository and execute vita-makepkg
Install raylib4vita pkg with tar -C $VITASDK/arm-vita-eabi/ -xvf raylib4Vita-4.2.0-1-arm.tar.xz
raylib4Vita is based on raylib is a simple and easy-to-use library to enjoy videogames programming.
raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education.
NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way.
Ready to learn?
Jump to already ported samples to PlayStation Vita code examples!
19/08/2022 public release using raylib 4.2.0 for vitasdk
4/11/2021 public release using raylib 4.0.0 for vitasdk
9/5/2021 public release using raylib 3.7.0 for vitasdk
25/12/2020 Initial public release celebrating raylib 3.5.0 release
Credits
@raysan5 for his amazing work with raylib and raylib has an incredible community developing in the open way!!!!
@frangar @fjtrujy @psxdev aka "los nenes"
License
raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.