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A blank project example showing how to use libigl and cmake. Feel free and
encouraged to copy or fork this project as a way of starting a new personal
project using libigl.
Compile
Compile this project using the standard cmake routine:
mkdir build
cd build
cmake ..
make
This should find and build the dependencies and create a example binary.
Run
From within the build directory just issue:
./example
A glfw app should launch displaying a 3D cube.
Using other modules of libigl
This example project uses the igl::opengl::glfw::Viewer, therefore it requires
the glfw module of libigl. This shows up in the CMakeLists.txt
The "restricted" appears in this case because the triangle library has a more
restricted license than libigl. See other examples commented out in
CMakeLists.txt.
Dependencies
The only dependencies are STL, Eigen, libigl and the dependencies
of the igl::opengl::glfw::Viewer (OpenGL, glad and GLFW).
The CMake build system will automatically download libigl and its dependencies using
CMake FetchContent,
thus requiring no setup on your part.
Use a local copy of libigl
You can use the CMake cache variable FETCHCONTENT_SOURCE_DIR_LIBIGL when configuring your CMake project for
the first time to aim it at a local copy of libigl instead.