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textX is a meta-language for building Domain-Specific Languages (DSLs) in
Python. It is inspired by Xtext.
In a nutshell, textX will help you build your textual language in an easy way.
You can invent your own language or build a support for already existing textual
language or file format.
From a single language description (grammar), textX will build a parser and a
meta-model (a.k.a. abstract syntax) for the language. See the docs for the
details.
textX follows the syntax and semantics of Xtext but differs in some
places and is
implemented 100% in Python using Arpeggio PEG parser - no grammar ambiguities,
unlimited lookahead, interpreter style of work.
Quick intro
Here is a complete example that shows the definition of a simple DSL for
drawing. We also show how to define a custom class, interpret models and search
for instances of a particular type.
fromtextximportmetamodel_from_str, get_children_of_typegrammar="""Model: commands*=DrawCommand;DrawCommand: MoveCommand | ShapeCommand;ShapeCommand: LineTo | Circle;MoveCommand: MoveTo | MoveBy;MoveTo: 'move' 'to' position=Point;MoveBy: 'move' 'by' vector=Point;Circle: 'circle' radius=INT;LineTo: 'line' 'to' point=Point;Point: x=INT ',' y=INT;"""# We will provide our class for Point.# Classes for other rules will be dynamically generated.classPoint:
def__init__(self, parent, x, y):
self.parent=parentself.x=xself.y=ydef__str__(self):
return"{},{}".format(self.x, self.y)
def__add__(self, other):
returnPoint(self.parent, self.x+other.x, self.y+other.y)
# Create meta-model from the grammar. Provide `Point` class to be used for# the rule `Point` from the grammar.mm=metamodel_from_str(grammar, classes=[Point])
model_str=""" move to 5, 10 line to 10, 10 line to 20, 20 move by 5, -7 circle 10 line to 10, 10"""# Meta-model knows how to parse and instantiate models.model=mm.model_from_str(model_str)
# At this point model is a plain Python object graph with instances of# dynamically created classes and attributes following the grammar.defcname(o):
returno.__class__.__name__# Let's interpret the modelposition=Point(None, 0, 0)
forcommandinmodel.commands:
ifcname(command) =='MoveTo':
print('Moving to position', command.position)
position=command.positionelifcname(command) =='MoveBy':
position=position+command.vectorprint('Moving by', command.vector, 'to a new position', position)
elifcname(command) =='Circle':
print('Drawing circle at', position, 'with radius', command.radius)
else:
print('Drawing line from', position, 'to', command.point)
position=command.pointprint('End position is', position)
# Output:# Moving to position 5,10# Drawing line from 5,10 to 10,10# Drawing line from 10,10 to 20,20# Moving by 5,-7 to a new position 25,13# Drawing circle at 25,13 with radius 10# Drawing line from 25,13 to 10,10# Collect all points starting from the root of the modelpoints=get_children_of_type("Point", model)
forpointinpoints:
print('Point: {}'.format(point))
# Output:# Point: 5,10# Point: 10,10# Point: 20,20# Point: 5,-7# Point: 10,10
Video tutorials
Introduction to textX
Implementing Martin Fowler's State Machine DSL in textX