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This is the right place to start playing QuakeWorld® — the fastest first
person shooter action game ever.
Combining the features of all modern QuakeWorld® clients, ezQuake makes
QuakeWorld® easier to start and play. The immortal first person shooter
Quake® in the brand new skin with superb graphics and extremely fast
gameplay.
Customization of all possible graphics elements of the game including Heads Up Display
All sorts of scripting possibilities
Windows, Linux, MacOSX and FreeBSD platforms supported (SDL2).
Our client comes only with bare minimum of game media. If you want to
experience ezQuake with modern graphics and other additional media including
custom configurations, maps, textures and more, try using the nQuake-installer.
Support
Need help with using ezQuake? Try #dev-corner on discord
Or (less populated these days) visit us on IRC at QuakeNet, channel #ezQuake: webchat or IRC.
Sometimes help from other users of ezQuake might be more useful to you so you
can also try visiting the quakeworld.nu Client Talk-forums.
To play Quakeworld you need the files pak0.pak and pak1.pak from the original Quake-game.
Install ezQuake to an existing Quake-installation
If you have an existing Quake-installation simply extract the ezQuake executable into your Quake-directory.
A typical error message when installing ezQuake into a pre-existing directory is about glide2x.dll missing.
To get rid of this error, remove the file opengl32.dll from your Quake directory.
Upgrade an nQuake-installation
If you have a version of nQuake already installed you can upgrade ezQuake by extracting the new executable into the nQuake-directory.
Minimal clean installation
If you want to make a clean installation of ezQuake you can do this by following these steps:
Create a new directory
Extract the ezQuake-executable into this directory
Create a subdirectory called id1
Copy pak0.pak and pak1.pak into this subdirectory
Compiling
On Linux, ./build-linux.sh produces an ezQuake binary in the top directory.
For a more in-depth description of how to build on all platforms, have a look at
BUILD.md.