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Meet Pandora, an addon for the Godot Engine that simplifies the handling of RPG data. Pandora allows you to easily manage RPG elements like items, spells, abilities, characters, monsters, and loot tables. Whether you're building a traditional turn-based RPG or a fast-paced action game, this addon can help.
Features
🪟 Dedicated Editor UI
Manage all your RPG data in one place. Create, edit, and delete items, spells, abilities, characters, monsters, and loot tables easily. Properties will propagate automatically to child categories and entities.
🔌 Accessible API
Pandora comes with an accessible API through the Pandora singleton. Access all your data at runtime or even within tool scripts!
class_nameMySceneextendsNode2D# Entity can be selected in the editor@exportvarentity:PandoraEntityvarinstance:PandoraEntityfunc_ready():
# create a new instance of this entityself.instance=entity.instantiate()
instance.set_integer("Current Stack Size", 3)
varother_entity:=Pandora.get_entity(EntityIds.COPPER_ORE)
🧪 Tested
To keep the codebase clean, we cover every feature with unit tests.