You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This is a lightweight python script that fuses multiple registered color and depth images into a projective truncated signed distance function (TSDF) volume, which can then be used to create high quality 3D surface meshes and point clouds. Tested on Ubuntu 16.04.
[Optional] GPU acceleration requires an NVIDA GPU with CUDA and PyCUDA:
pip install --user pycuda
Demo
This demo fuses 1000 RGB-D images from the 7-scenes dataset into a 405 x 264 x 289 projective TSDF voxel volume with 2cm resolution at about 30 FPS in GPU mode (0.4 FPS in CPU mode), and outputs a 3D mesh mesh.ply which can be visualized with a 3D viewer like Meshlab.
Note: color images are saved as 24-bit PNG RGB, depth images are saved as 16-bit PNG in millimeters.
This repository is a part of 3DMatch Toolbox. If you find this code useful in your work, please consider citing:
@inproceedings{zeng20163dmatch,
title={3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions},
author={Zeng, Andy and Song, Shuran and Nie{\ss}ner, Matthias and Fisher, Matthew and Xiao, Jianxiong and Funkhouser, Thomas},
booktitle={CVPR},
year={2017}
}
About
Python code to fuse multiple RGB-D images into a TSDF voxel volume.