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Egregoria is an indie city builder, mostly inspired by Cities:Skylines.
Each individual has its own thought model, meaning every action has its importance and influences the environment.
Egregoria is focused on the socio-economical aspect of a city, with a logistics element.
The game is still in early development, but you can already play it and give some feedback through
issues or on discord.
By being open source, the hope is to get more people involved in the development of the game.
Mod support is wanted but the design has not been found yet.
How to play
A small tutorial is available on the github wiki to get you started.
Don't forget to add the --release flag, otherwise the game will be very slow.
Don't forget to pull the lfs files, otherwise the game will crash with a file not found error.
Ubuntu/Debian on x11
There are a few libraries to install that some of my dependencies need:
sudo apt-get install libasound2-dev libudev-dev pkg-config libx11-dev
cargo run --release
Don't forget to add the --release flag, otherwise the game will be very slow.
Don't forget to pull the lfs files, otherwise the game will crash with a file not found error.
A GitHub Action tests the builds on Ubuntu.
Why Egregoria ?
An Egregor is an autonomous psychic entity made up of, and influencing, the thoughts of a group of people.
It represents emergence at its purest form, where individuals come together to become a collective force.