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June endgame · Issue #29518 · microsoft/vscode · GitHub
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endgame-planVS Code - Next release plan for endgameVS Code - Next release plan for endgame
Milestone
Description
Endgame Schedule
- June 26, Code freeze for the endgame
- July 7, Endgame done
Monday, June 26
- Code freeze at 5pm PT
- Ensure we have a green build on all platforms
- All test items contain sufficiently comprehensive test descriptions by 6pm PT
Tuesday, June 27
- Test plan items assigned
- All closed feature-requests either have a verification-needed or on-testplan tag
- Testing
- Verification needed
Wednesday, June 28
- Testing
- Remind team members to assign issues that they intend to fix to the June milestone
- Fixing (self-assigned, milestone assigned)
- Verification
Thursday, June 29
- Fixing last issues
- Verification
- Run OSS tool after merging shrink-wrap findings endgame master
- The LCA review of the ThirdPartyNotices.txt files is not needed anymore
- Check new OSS usage is entered into the OSS registry endgame master
Friday, June 30
- Satellite modules/npm packages ready, version updated, smoke tested
- vscode @bpasero
- yo generator @dbaeumer
- vsce @joaomoreno
- node debug @weinand
- node debug2 @roblourens
- Check translations (build locally and see the amount of untranslated strings) @michelkaporin
- All issues verified
- Fixing (only critical bugs - no string changes)
- Smoketest
- Windows - @egamma
- OS X - @sandy081
- Linux - @joaomoreno
- All release notes updated - release notes are collected in a file named
Month_Year.mdin this repo directory. This includes new features and notable fixes. - Acknowledge pull requests in release notes. We acknowledge PRs from outside the team. Use the thankyou tool to generate the initial contents of the section. owner
- vscode endgame master
- vscode-node-debug @weinand
- vscode-node-debug2 @roblourens
- vscode-filewatcher-windows @bpasero
- vscode-languageserver-node @dbaeumer
- language-server-protocol @dbaeumer
- vscode-textmate @alexandrudima
- vscode-loader @alexandrudima
- vscode-generator-code @aeschli
- vscode-vsce @joaomoreno
- vscode-docs @gregvanl
- vscode-css-languageservice @aeschli
- vscode-json-languageservice @aeschli
- vscode-html-languageservice @aeschli
- jsonc-parser @aeschli
- vscode-jscs @cdias
- vscode-tslint @egamma
- vscode-eslint @dbaeumer
- vscode-jshint @kieferrm
- localization @danyeh @michelkaporin
- When done fixing/verifying and there are changes since last build at the end of day PT
- Trigger new insider build and publish it manually @owner
Friday/Monday
- Disable continuous
insiderbuilds - endgame master - Branch code to
release/<x.y>and releasemaster- endgame master - Bump up the version in
package.json- endgame master - Announce master is open for business endgame master
- Polish release notes @redmond
Tuesday, July 4 - Redmond holiday
- Fireworks
- Grill stuff
Monday - Wednesday
- Polish release notes @redmond
- Cherry-pick hand-picked and reviewed changes to
release/<x.y>@owner - Build
Insiderfromrelease/<x.y>endgame master - Manually release
Insiderendgame master - Documentation updated
Note: The
Insidersbuild needs to be in the wild for 24 hours before we can enter the last phase of the endgame.
Thursday/Friday
- Merge translations @zurich
- Build stable for all platforms endgame master
- Make rpm signing request @Tyriar
- Sanity check of installable bits
- Publish website @gregvanl
- Publish to stable @owner
- Publish deb and rpms to repositories manually @Tyriar
- Add version with symbols to HockeyApp @bpasero
- Add a git tag to
HEADofrelease/<x.y>in formatx.y.zendgame master - Enable scheduled
insiderbuilds endgame master - Twitter announcement @seanmcbreen
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