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fpzip is a library and command-line utility for lossless and optionally lossy
compression of 2D and 3D floating-point arrays. fpzip assumes spatially
correlated scalar-valued data, such as regularly sampled continuous functions,
and is not suitable for compressing unstructured streams of floating-point
numbers. In lossy mode, fpzip discards some number of least significant
mantissa bits and losslessly compresses the result. fpzip currently supports
IEEE-754 single (32-bit) and double (64-bit) precision floating-point data.
fpzip is written in C++ but has a C compatible API that can be called from
C and other languages. It conforms to the C++98 and C89 language standards.
fpzip is released as Open Source under a three-clause BSD license. Please
see the file LICENSE for further details.
INSTALLATION
CMake builds
fpzip was developed for Linux and macOS but can be built on Windows using
CMake. To use CMake, type:
cd fpzip
mkdir build
cd build
cmake ..
cmake --build . --config Release
fpzip can be configured using compile-time options, e.g.:
The GNU make options are listed in the file Config and should preferably be
set on the command line, e.g.:
gmake FPZIP_FP=FPZIP_FP_SAFE BUILD_UTILITIES=0
To run the regression tests, type:
gmake test
DOCUMENTATION
Documentation is currently limited to the source files themselves. For
information on the API, please see the header file include/fpzip.h. For an
example of how to call fpzip, please see the source file utils/fpzip.cpp.
This utility may be used to compress binary files of raw floating-point
numbers. Usage is given by:
fpzip -h
AUTHOR
fpzip was written by Peter Lindstrom at
Lawrence Livermore National Laboratory.
CITING fpzip
If you use fpzip for scholarly research, please cite the following paper:
Peter Lindstrom and Martin Isenburg
"Fast and Efficient Compression of Floating-Point Data"
IEEE Transactions on Visualization and Computer Graphics, 12(5):1245-1250, 2006
LICENSE
fpzip is distributed under the terms of the BSD license. See the files
LICENSE and
NOTICE for details.
SPDX-License-Identifier: BSD
LLNL-CODE-764017
QUESTIONS AND COMMENTS
For questions and comments, please contact us at fpzip@llnl.gov.
Please submit bug reports and feature requests via the GitHub
issue tracker.
About
Lossless compressor of multidimensional floating-point arrays