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varresteemo=require('resteemo')('string with contact info');resteemo.player.ingame('na','king trick',function(error,response){if(error)throwerror;varchampionID=response.data.game.playerChampionSelections.array[0].championId;champion(championID);// Now you know the champion that 'king trick' is playing.});
Look up a champion using a Numberkey and return an Object containing
metadata on the champion. If key does not match that of any champion, null
is returned.
The array
Yeah, it's huge, but the current method is better than using fs or http.
If a new champion hasn't been added to the array yet, feel free to open a pull
request. In the future, I might move the array to its own module so that others
can use it in their modules.
Lessons learned
Originally, this module used fs.createReadStream in order to load a JSON file
of champions. This ReadStream was then piped to
JSONStream, but this caused
problems because of a
known issue involving
precise numbers (which are used for a champion's health regeneration and such).
Using fs also prevented this module from working in the browser. So, I did a
quick refactor and replaced the JSON file with a JavaScript one. This JavaScript
file exports the array of champions and as such can be require()d and
browserified.