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GitHub - OrphicAbyss/Vengeance-r2: Quake engine source modification
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Quake engine source modification
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Vengeance r2 - Quake Engine Source Modification ================================================================================ Introduction by Entar: -------------------------------------------------------------------------------- Vengeance r2 is a Quake engine modification I worked on for a few years, early on in my learning of programming and graphics technology. Through tinkering around with this project, I developed my skills significantly in the areas of OpenGL and C. A number of developers from the online Quake modding community, including DrLabman and Black (aka BlackHC), contributed heavily to the project. The project also included a QuakeC and content modification portion which added new single player and deathmatch levels, altered and improved the game balance and AI, and added bots (Frikbots) for multiplayer. Engine Features: Enhanced, scriptable Particle System GLSL Per-pixel lighting Improved file format support including: MD2, MD3, Half-Life BSP, PK3, tga, jpg Reflective Water Skyboxes Light Blooms … and more ================================================================================ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ================================================================================
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