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Texture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
Texture replacement editor for the Quake 3 map format
Features
Chameleon is a standalone GUI-based texture replacement editor written in Python and PyQt. Its main task is replacing a number of textures inside a .map file while applying scale factors and rotation to all affected surfaces. It allows you to:
Replace old-fashioned textures with high resolution ones without loosing the alignment
Choose the target shader/texture from a cached database
Create and export replacement rulesets for later use
Always make a backup of your map!
It is recommended that you export the updated map under another name instead of overwriting the old map.
License
Copyright 2013 Unvanquished Development
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see https://www.gnu.org/licenses/.
About
Texture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.