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I’m Eduardo Alvarado, a postdoctoral researcher at Max Planck Institute for Informatics (Visual Computing and Artificial Intelligence). I completed my PhD in Virtual Avatars and Human Motion at École Polytechnique, in the Visual Worlds: Temporal Analysis, Animation and Authoring (VISTA) group under the supervision of Prof. Damien Rohmer and Prof. Marie-Paule Cani, while being part of the Marie Skłodowska-Curie Innovative Training Network CLIPE, funded by the European Union Horizon 2020 framework. Prior to my PhD, I got my M.Sc. in Embedded Systems and AI at Albert-Ludwigs-Universität Freiburg and my B.Sc. in Electronics and Automation Engineering at Universidad Carlos III de Madrid.
My research is centered on plausible, interactive and multi-scale 3D animation (physically-based, kinematic) of virtual characters in dynamic and deformable environments, with focus on authoring tools for the entertainment industry (games, VR).
Animation
Kinematics, Physically-based
Artificial Inteligence
Generative Models, DL, RL
Game Development
Unity, UE, Blender, Game Design
Programming
Python, C#, C, C++, LaTeX
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