Exporters From Japan
Wholesale exporters from Japan   Company Established 1983
CARVIEW
Select Language

Depth Synthesis + Track Trajectories

Novel-View depth rendering also showing the point track trajectories.

6-DOF (including Rotation) Tracking

Visualization of the relative rotation of tracked points. Coloured vectors are initialized to face left in camera-space, and rotate in 3D over time along with the rotation of their respective Gaussians.

Comparison with Ground-Truth 3D Tracks

Comparison between predicted 3D tracks (blue) and ground-truth 3D tracks (red)

Underlying Gaussian Centers

Coloured point cloud showing the Dynamic 3D Gaussian centers over time.

Gaussian-Eye View: First-Person

By placing a camera at at a particular Gaussian, we can render the world from the point-of-view of that Gaussian as it moves over time. Below, we present the actor's first-person view.

Gaussian-Eye View: Object View

We can also render the from the perspective of objects in the scene. Note, the renderer doesn't perform as well with very close Gaussians.

Compositional Dynamic Scenes

Gaussians from different dynamic scenes can easily be composed together and rendered to make new scenes.

Scene-Conditional Object Insertion

We can reconstruct new objects from static scenes (e.g. like this hat) and attach them to a selected Gaussian such that they move and rotate along with the dynamic scene.

Edit Propagation

Edits can made (e.g. in photoshop) to any rendered image, which can then be 'baked' back into the Gaussians and propagated to all timesteps.

BibTeX

@inproceedings{luiten2023dynamic,
  title={Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis},
  author={Luiten, Jonathon and Kopanas, Georgios and Leibe, Bastian and Ramanan, Deva},
  booktitle={3DV},
  year={2024}
}
 
Original Source | Taken Source