| CARVIEW |
Learn more
High price
Amazon strives to offer customers high quality pricing. We have recently seen better prices on Amazon or from other retailers for this product.
SAROS PS5
- Pre-Order and get Hands of Shore Armour
- A fast-paced, cinematic action game set on the shape-shifting Carcosa
- Stunning graphics and gameplay
- Master bullet ballet combat
- Experience an unconventional story and journey
Customers who bought this item also bought
- Resident Evil Requiem Amazon Exclusive Edition - PlayStation 5CapcomINR 1,047.34 shippingPlayStation 5
Product information
| ASIN | B0G5RRPGFF |
|---|---|
| Release date | April 30, 2026 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank |
|
| Package Dimensions | 6.69 x 5.35 x 0.55 inches; 3.2 ounces |
| Type of item | Video Game |
| Language | English |
| Rated | Teen |
| Item Weight | 3.2 ounces |
| Manufacturer | Sony Interactive Entertainment |
| Date First Available | December 12, 2025 |
Feedback
Product Description
Discover a dark, personal story of a man bound to a world that corrupts everything it touches. Set on the shape-shifting planet Carcosa, SAROS is a standalone cinematic action experience from Housemarque. The story follows Arjun Devraj, a haunted Soltari enforcer driven by loss, regret and an unrelenting need for answers. Drawn into Carcosa’s violent beauty and cosmic horrors, Arjun searches for the truth behind the Eclipse: a sinister force that distorts the world, and everyone within it. As he fights his way across Carcosa’s mysterious biomes, Arjun’s journey pulls him deeper into a fallen civilization, towards unsettling truths about his own past. Along the way, he will encounter unlikely allies, fractured bonds and revelations far more devastating than he imagined. STUNNING GRAPHICS AND GAMEPLAY • Explore the haunting and ever-changing world of Carcosa as it reshapes after every death. • Travel through dreamlike biomes filled with alien ruins, shifting pathways and cosmic phenomena. • Uncover hidden areas, ancient structures and lost technologies that reveal Carcosa’s forgotten history. • Side journeys allow Arjun to discover deeper mysteries and encounter new characters across the world. MASTER BULLET BALLET COMBAT • Engage in fast, fluid, projectile-focused combat with Housemarque’s signature bullet ballet style. • Unlock and evolve powerful weapons, abilities and corruption-driven enhancements. • Build a personalized arsenal through permanent progression and adaptive playstyles. • Learn enemy attack patterns, parry, shield and dodge through intense encounters and boss battles. AN UNCONVENTIONAL STORY AND JOURNEY • Experience a layered, psychological narrative shaped by memory, loss and cosmic horror. • Return to the Passage between runs to meet the Echelon IV crew and track your progression. • Watch allies unravel as the Eclipse fuels paranoia, hallucinations and fractured trust.• Go beyond survival to uncover the true cost of your power and what it means to break free of the past.
From the manufacturer
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Generated from the text of customer reviewsSelect to learn more
Reviews with images
Amazing experience, gameplay, story - please, just give Saros a chance!
Top reviews from the United States
- 5 out of 5 stars
Great Returnal Follow Up
Reviewed in the United States on May 1, 2026SAROS plays exactly like Returnal but with a new story and added features. In this game, you and your crew are stuck on an alien planet you were sent to survey. Members of the crew started to go nuts and sabotaged your way back home, so now you are in a loop looking for survivors and a way out. There is much more to the story that I will not spoil but ultimately you are looking for a particular person whom you did wrong, and you are going through some mental stuff along the way.
Combat is like before; you shoot and dash around while enemies shoot pack with different kinds of projectiles. You now have a shield you can use to absorb some of those hits, except for red projectiles, while you need to avoid altogether. Yellow projectiles are "corrupted" and can cap off your health bar if they hit you, while blue projectiles are normal. There are shotguns, pistols, auto rifles, and so many more weapons to choose from and they all feel great. Combat is the best part of this game, and they knocked it out of the park.
You can now upgrade you character permanently with the resources you find while exploring. When you die, you can spend those resources at the hub to upgrade battle power, defense, and unlock new abilities. You will lose a portion of those resources on death, but there are upgrades to minimalize that too. During exploration you can find upgrades that latch on just for the run, similar to the aliens in Returnal. Some have downsides, so you have to pick a choose wisely.
Another new mechanic is the "eclipse". During an eclipse, enemies are more powerful and shoot different projectiles, mainly corrupt ones. The payoff is that they drop more resources for your upgrades. It ups the intensity but it's not overbearing or unfair at all.
I am playing on the PS5 Pro, and the game runs buttery smooth at 4k 60fps. I have experienced no bugs, and even when the screen is loaded with projectiles and enemies, I get no slow down. Music is excellent and fits the game perfectly. You get those retro Alien vibes from it and I can appreciate that. Overall, the gameplay is better than Returnal, but the story is worse. Great game and worth a purchase on PS5.
14 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Fun, mixed feelings when comparing to Returnal
Reviewed in the United States on May 7, 2026Excellent game, with enough changes from Returnal to make it fresh. I especially like the way the shield works alongside the extra challenge of corruption. Only negative is since it is so similar to Returnal, it is doomed to be compared to it, and in that regard it falls short for me. The biomes are more polished with detail, but has less lore and feel less interesting. The music is not as memorable and the story is less emotional. This game is easier and more accessible with an upgrade system that feels more in line with mainstream games rather than the unique system Returnal offers. It's not as brutal with it's restart, providing a permanent skill tree, which will appeal to some gamers who found Returnal too challenging. Returnal and Black Myth Wukong are my favorite PS5 games, Bloodborne was my favorite PS4 games. Making a cheat code for those would've undermined that. Saros is very good, and very fun and a great successor to Returnal, but also for me it is the inferior of the two. Still, I recommend getting both.
7 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Saros is a great game.. highly recommended
Reviewed in the United States on May 11, 2026Saros is some of the most fun gaming I've had this year. The amazing soundtrack and visuals truly are a feast. The combat is bombastic with challenging bosses and enemies that will test you on every run. There is now a more noticeable permanent progression system in place and it's honestly great. Also getting a checkpoint in almost every biome you finish is a smart move and very much appreciated. The game respects you time. 9/10
3 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Perfect
Reviewed in the United States on July 4, 2026This is the single best PS5 game I’ve ever played. It’s much like Returnal if you’ve ever played that, but with noticeable improvements. The plot, fighting, and soundtrack are impeccable. Buy it!
2 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Saros Soars
Reviewed in the United States on May 16, 2026First, an admission: Housemarque may currently be my favorite shooting game developer.
I have played a number of their games, including Returnal, Resogun, Nex Machina, and Alienation. All have been spectacular to look at, listen to, and play.
Returnal was an extreme rarity in my experience. A game so tough I never got past the first biome even after two years of trying, yet I still loved it and played it every day until -- Saros appeared.
IMO this title is an absolute MUST for anyone who loves shooting games.
It gives you all the frantic action of Returnal, but it's more forgiving. You hold onto many upgrades after you die and are reborn, and while R had a lot of beneficial items to collect, all of them had negative effects as well.
In Saros, there are many items to collect that have NO negative effects, and in many cases you are given your choice of two items, enabling you to select the benefit that will do you the most good.
There are also many places to run and dodge alien weapon beams, plus you can now use a shield to deflect attacks and restore your power reserves.
The game starts out a little slow, walking you through the situation and controls (which are blessedly simple -- no insane button combinations as in the Spiderman melee games, for example).
But things really heat up after the first hour or two, and then you're off to the races.
I seldom buy a game on its day of release and pay full retail price these days, but I did with Saros, and I have ZERO regrets.
I'll end this review by saying Saros could give GTA6 a run for the money as best game of the year. We'll see...
UPDATE: phew, I sure am having a hard time defeating the first boss in the game, a creature named The Prophet. So I wanted to mention an egregious mistake I have been making playing this game. You MUST use your shields as much as possible to power up your weapons' power shots. Basically, use the shield to suck up all the blue rays sent your way in particular. Good luck -- you will need it!
One person found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 4 out of 5 stars
Crazy Fun Gameplay, Unwelcome Political Messaging
Reviewed in the United States on May 18, 2026Saros is a third person shooter. It blends great elements from SHMUPS and RPGs to make something that feels unique. This game is fun and challenging. It has tight controls, a satisfying progression system, and cool graphics and sound.
It adds dimension to the prospect of dealing with projectiles by giving you options other than always getting out of the way. This is very similar to the systems in games like Ikaruga or Radiant Silvergun. The projectiles are color coded. The colors determine how you can interact with them. Some can be stopped by a shield, others can't. Some can be absorbed by the shield and shot back at the enemies. You have a dash move, that allows you to "phase" through certain projectiles and obstacles, but not others. It makes for some very frenetic gameplay that requires you to think about more than one thing at a time.
The difficulty curve is damn-near perfect. It's just hard enough to make you sweat at first, but each time you die, you can spend the stuff you collected during the run to improve your base abilities.
Each time you return to base whether you are killed, or transport there after a successful boss fight etc... Your levels will be set back to your base levels, and whatever the last weapon you had equipped will be lowered to your base level. As you play through an area, you gain levels rapidly in the field which make you stronger; able to do more and take more damage. You can also find and equip new weapons and abilities.
When you die, you basically have to start a level over, although some shortcuts you've opened may be still be active when you return. However the game actually incentivizes you to do this because the more enemies you defeat before reaching a boss, the higher your field level will be when you face it.
The maps have a feature I wish more games had. They show a yellow flag to illustrate the path to the boss, and white flags to indicate optional side areas where there is potential for better weapons, bonus items and more enemies to grind your field level up on.
The level layout is not random, however it reminds me strongly of Phatasy Star Online - where certain stages have a handful of configurations that the game cycles between when you revisit an area. For example, one time you visit you may start at a different point, but then cross through several common areas. One are may have different hazards or different enemy spawns each time you visit (although it cycles through a handful of these rather than procedurally generating them).
Although I tried, I could not find a groove that would work with any weapon other than the rifles, and the only ability that really worked for me was "Prominence". Not sure if it was a "balance" thing, or if it's just my own skills gap.
One of the best things about this game, IMO, is that it is completely playable from the disc. My PS5 has never been connected to the Internet, and I was able to play this game start-to-finish without any major problems. I had one crash-to-home, and one scenario where the damage bars above enemies disappeared and the final boss wouldn't take any damage from any attacks. Hard reboot fixed it.
I dinged this a star because the story boils down to political messaging that's totally unnecessary and unwelcome. It's not obnoxious enough for me to recommend against playing the game, but you should be aware if you're expecting a great sci-fi story, you will likely be let down.
Is the story woke? You'll have to decide that for yourself. The story is convoluted, hard to follow, and only gets marginally more coherent as you are spoon-fed bits of plot through voice logs and short, confusing cutscenes. In principle I like this kind of storytelling - it preserves an air of mystery. You play as Arjun who arrived with the third of three expeditions to an alien planet. You and your compatriots are indentured to an evil capitalist corporation who is represented by a soulless AI that constantly reminds you that life and limb are secondary priorities to gathering the valuable energy-having minerals that are the whole reason expeditions were funded. Unlike the plot of Avatar, there are no indigenous peoples to oppress, just big scary monsters living in the ruins of a long-dead civilization. However most of the details of the backstory are vestigal. Don't expect to learn anything about the dead civilization, or why the computers think 100 years have passed for an expedition that arrived 3 years ago. When the credits roll, it's abundantly clear that the narrative structure was just a sequence of barely related plot points serving the ultimate goal of flipping the traditional "rescue the princess" scenario on its head-but not in a playful princess-rescues-the-boy way. Arjun is ultimately the bad guy of his own story because he's a man who acted on his instinct to rescue his ex-girlfriend, Nitya. His crime? Like most of the plot, that's left purposefully vague. As he explores memories, Nitya's pompous pop-psychology rebuke, "You don't love me, you love the _idea_ of me," as she walks out on him doesn't paint a picture of broken faith or abuse. When Nitya explores the possibility that she was too harsh on Arjun, her "girlfriend" sagely advises her that selfishness is a good thing because it is exactly the same thing as self care. It's implied that she has developed some kind of intimate relationship with this other girl, and that Arjun arriving with a later mission group to save her is bad because it threatens that relationship. After the credits roll, the game provides you with one last mission which seems like it might lead to some kind of redemption, but it's really just another excuse for the girlfriend to guilt Arjun, and for him to apologize for thinking he was the hero.
Ultimately, the gameplay is well-balanced and fun, and the story is completely skippable (in fact I recommend you do). I consider myself a middle skill level and this gave me a good 10-12 hours of solid gameplay with quite high replayability. It's a little iffy at $70, but if you catch a good sale, don't miss this one.
8 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
Very good game
Reviewed in the United States on July 19, 2026A truly amazing game, the atmosphere and the music are amazing, the only drawback is that the true ending wasn't so great, aside from that everything was great. If you liked returnal but it was too hard for you, this definitely the game for you.
One person found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again - 5 out of 5 stars
The Returnal successor we deserved
Reviewed in the United States on May 2, 2026Only a few hours in but Saros has already blown me away. As a fan of Returnal, this feels like the natural evolution of everything that made that game great,. It also fixes the one thing that made Returnal so hard to recommend: dying actually feels rewarding here. That alone is a massive improvement that opens this game up to so many more players.
It is absolutely stunning on the PS5 Pro. One of those titles that makes you stop and just stare at the screen. The feel of it matches the visuals too. Controls are initially tricky but they're tight and responsive in that way that begins to click after a few runs.
Really just looks and feels incredible. If you loved Returnal or were on the fence about it, just buy this.
8 people found this helpfulSending feedback...Sending feedback...HelpfulThank you for your feedback.Sorry, we failed to record your vote. Please try againThanks, we'll investigate in the next few days.Sorry, We failed to report this review. Please try again
|
Amazon Music
Stream millions
of songsAmazon Ads
Reach customers
wherever they
spend their time6pm
Score deals
on fashion brandsAbeBooks
Books, art
& collectiblesACX
Audiobook Publishing
Made EasySell on Amazon
Start a Selling AccountVeeqo
Shipping Software
Inventory Management
Amazon Business
Everything For
Your BusinessAmazonGlobal
Ship Orders
InternationallyAmazon Web Services
Scalable Cloud
Computing ServicesAudible
Listen to Books & Original
Audio PerformancesBox Office Mojo
Find Movie
Box Office DataGoodreads
Book reviews
& recommendationsIMDb
Movies, TV
& Celebrities












