I am a PhD student in computer graphics, advised by Prof. Yin Yang at the University of Utah since Fall 2022. My research focuses on the intersection of computer vision and graphics, specifically on 3D reconstruction and physics-based content generation. I aspire to pursue a career in the animation and gaming industry. contributing to the development of realistic and immersive visual experiences.
Computer Vision (CV): 3D reconstruction, differentiable rendering, neural implicit representations (NeRF, Gaussian Splatting), parametric human body and face model, generative AI.
Machine Learning (ML): neural networks (NN), deep learning.