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Jason Brownlee
Jason Brownlee
Hello and Welcome!
I'm a research scientist and software engineer. A writer of words and code.
I trained and worked as a Software Engineer for many years (e.g. enterprise, R&D, and scientific computing), but I'm known online for my work on Computational Intelligence (e.g. Clever Algorithms), Machine Learning and Deep Learning (e.g. Machine Learning Mastery, sold in 2021) and Python Concurrency (e.g. Super Fast Python).
Five things about me:- I grew up on the Internet in the 90s, also Melbourne, Australia.
- I'm a programmer that explored a Masters and PhD in computational intelligence.
- Quake (1996 computer game) got me into programming and AI and has a soft spot in my heart.
- I read a lot, 200-300 books/year, mostly non-fiction.
- I've authored 40+ technical books and thousands of tutorials/essays.
Personal Blog: Consumption Exhaust (this is probably not for you)
Connect: GitHub | LinkedIn | GoodReads | Twitter (X) | Medium | Google Scholar | Bluesky | Mastodon | Threads | Facebook
Contact: Jason.Brownlee05@gmail.com
Recent:
Businesses, personal projects, and experiments.- The Emperor Of Phillip Island: (novella) Two Brothers, One Giant Penguin (June 2025)
- The Bali Coin: (novella) One mysterious coin. Two brothers. The adventure of a lifetime. (May 2025)
- The Yarran Wraith: (novella) Stay out of Yarran Dheran Reserve! (May 2025)
- Beach Fossil: (novella) An Investigation Into Strange Discoveries At Beaumaris Bay (Apr 2025)
- Squidstone Hollow: (novella) A Historical Investigation Into The Leviathan Of Port Phillip (Apr 2025)
- All Our Eyes: (novella) The Lost Investigation Of The Jindee Rock Shelter Demolition (Mar 2025)
- Lovecraft Copywork: Master Lovecraftian Writing with Copywork (Feb 2025)
- Scikit-Learn Arena: Elo Ratings for classification and regression algorithms in scikit-learn (Jan 2025)
- Temperature Forecast: Current and forecast temperature webpage - Australian suburbs only. (Jan 2025)
- Awesome AutoML Books: Curated list of books on Automated Machine Learning (AutoML) (Dec 2024)
- Awesome LLM Books: Curated list of books on Large Language Models (LLMs) (Dec 2024)
- Machine Learning Mischief: Examples from the dark side of data science (Dec 2024)
- Data Science Diagnostics: Helpful checks for data scientists with urgent problems (2024)
- Data Science Diagnostic Checklist: Help! My Model is worse on the Test Set than the Train Set (Nov 2024)
- Model Tracker: Lightweight predictive modeling machine learning model tracking system (Aug 2024).
- Algorithm Afternoon: Home for developers to discover and code clever algorithms on lazy afternoons. (2024)
- Kids Games: Tiny JavaScript games developed with my kids + ChatGPT (August 2024).
- XGBoosting: Helping data scientists make better predictions with XGBoost (2024)
- SKLearner: Helping data scientists make better predictions with Scikit-Learn (2024)
- Algorithm Afternoon: Home for developers to discover and code clever algorithms on lazy afternoons. (2024)
- Brilliant Minds Down Under: Australian Nobel Laureates in Science and Literature (April 2024).
- Living Beyond Free Will: Strategies for Self-Improvement, Parenting, etc. Without Free Will (April 2024)
- Healthy Whys: Kindle book series on why to get fit and healthy (Mar 2024).
- Cosmic Horror Story Art: Generated art for horror stories (Mar 2024).
- Fast Genetic Algorithm in Python: Python Genetic Algorithm running as fast as ANSI C (Oct 2023).
- Interviews With Technical Experts: As impersonated by ChatGPT (July 2023)
- Bad, Bad, Bad, Good: 30 Short Stories in 30 Days with ChatGPT + podcast (June 2023)
- Super Fast Python: Making python developers awesome at concurrency (2021-2024)
- Evolutionary Algorithms and Openendedness: Ad hoc research on the topic (2020-2023).
- Authority Site Advice: Advice on how to build and operate authority websites (2013-2021)
- The Story of Machine Learning Mastery (private memoir) (Sep 2021)
- Machine Learning Mastery (sold): Making developers awesome at machine learning (circa 2013-2021).
Hobby:
I'm a hobby Quake archivist. I archive material related to Quake, the 1996 computer game by id Software.- Official Archives
- Quake Official Archive: Archive of all official Quake 1 releases.
- Quake II Official Archive: Archive of all official Quake 2 releases.
- Quake III Arena Official Archive: Archive of all official Quake 3 releases.
- QuakeDiscs: Quake Add-on CD Catalog
- Quake Archive Search: Search an index of 40+ million Quake file URLs.
- CustomQuakeTools: Custom scripts for working with Quake assets.
- Quake Buffet: All Quake, All The Time (YouTube channel)
- Quake Bot Archive: Archive all third-party bot mods for Quake.
- Quake II Bot Archive: Archive all third-party bot mods for Quake2.
- Q3Test Addon Archive: Q3Test Addon Archive.
- 3WaveCTF Archive: Archive of all versions of three wave capture the flag.
- TeamFortress Quake Archive: Archive of all versions of TeamFortress for Quake.
- Quake Navy Seals Archive: Archive of all versions of Quake Navy Seals.
- Quake Book Archive: List of all books on Quake.
- Navy Seals Quake Archive
- Fantasy Quake Archive
- Quake Matrix Archive
- Ninja Quake Archive
- Abyss of Pandemonium (AoP) Archive
- Star Wars Quake, Doctor Who Quake, Jurrasic Quake Archive
- Stalker Quake Archive
- Good Night Out Quake Archive
Older:
Older projects that had some impact:- Mobile Game Engines (archived) Catalog and books about all mobile game engines (circa 2012-2013)
- Clever Algorithms (archived) Clever Algorithms: Nature-Inspired Programming Recipes book (circa 2011-2012)
- Never Read Passively (archived): Programmer blog (2008-2012).
- Daily AI Feed: Automated daily email newsletter on Artificial Intelligence articles (circa 2012-2015)
- ChessML: Archive of the Chess Kaggle Competition project, circa 2010.
- Github Contest: Github Recommender Contest Project Archive (circa 2009)
- Inspired Algorithms: Blog, pre-cursor to clever algorithms (circa 2009)
- jbrownlee: twitter (circa 2008-2009)
- mayhem(method) (archived): Start-up projects (circa 2008)
- Five Second Test: (archived) A simple online usability test (became UsabilityHub/Lyssna).
- gnatDB: Record everything
- Screen Sponge: Connects you with the shows you want
- Comment is King: Tap into the broader conversation
- Spicy Elephant: The quickest way to put stuff in your brain
- Ph.D. Research: Archive of my Ph.D. Research (circa 2004-2008)
- Pensive Pondering (archived): PhD research blog (2005-2006).
- Human TSP Solver: Archive of Human TSP Solver (circa 2008)
- Pigment: Archive of the Pigment project (circa 2008).
- Optimization Algorithm Toolkit (OAT): Archive (circa 2007).
- Artificial Immune System Dissertation Bibliography Archived (circa 2006-2007)
- Immunological Inspired Distributed Learning Environment Archived (circa 2006)
- Human Interactive Optimization Archived (circa 2005)
- Coverage Models in 2-Dimensions Archived (circa 2005)
- Max Path: Archive of my Max Path Competition and Solution (circa 2004).
- Cellz: Cellz competition project archive (circa 2004).
- Soda Race with Genetic Algorithms Archived (circa 2003)
- WEKA Classification Algorithms (archived): LVQ, SOM, Neural Nets, AIRS, CLONALG, etc. (circa 2002-2007).
- Flocking in Java Archived (circa 2003)
- Ecosystem (Alife simulation in the computer game Quake2) Archived (circa 2003)
- Finite State Machines (FSM) for Quake (archived) Winning entry, AI Writing competition (2002)
- Human Debris (archived) Quake maps, mods, tutorials, programs (circa 2000-2001)
- Chopper Land (archived) Quake, Unreal Half-Life maps, mods, etc. (circa 1999-2000)
- Doom, doom2, duke3d, quake, unreal, quake2, etc. maps and mods lost for all time. (circa 1996-1999)