Showcasing glTF’s Growing Capabilities: Four New Sample Assets for Artists
Over the past year, I’ve had the privilege of building a new set of glTF showcase assets for the Khronos Group. These models were designed not just to look great in the updated glTF Sample Viewer, but to demonstrate what’s possible with glTF today—and to share the workflows behind them so artists can apply these techniques in their own projects. Each asset comes with a step-by-step creation guide on GitHub, detailing the modeling, materials, and export process, including how to make the most of glTF’s growing set of extensions. The goal is to give artists clear, reproducible examples of how to achieve realistic results in compact, efficient 3D models. In this post, I’ll introduce the four newest showcase assets and talk about the unique challenges they present. You can explore the models directly in the Sample Viewer, dig into their source files on GitHub, and follow detailed creation notes for each one.