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Each Khronos standard has a working group that develops the specification, conformance tests, tooling and community outreach. A single working group may be responsible for one or more standards. There is usually a single chair for each working group and a number of supporting officer roles. A working group may also have Task Sub Groups (TSGs) that work on specific components of the standard. All working group officers are elected by that group’s active Khronos Members.
3D Commerce Working Group
3D Commerce is helping eCommerce providers deploy 3D at scale.


3D Formats Working Group
glTF and Collada 3D asset formats, KTX texture compression and Tone Mappers, Tone Mappers







ANARI Working Group
ANARI Cross-Platform 3D Rendering Engine API.
OpenCL Working Group
Parallel programming of heterogeneous systems with OpenCL.




OpenXR Working Group
Cross platform APIs for developing XR applications with OpenXR.





Slang Working Group
Slang empowers real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.

SPIR-V Working Group
SPIR-V is the Standard Intermediate Language for Parallel Compute and Graphics.
SYCL Working Group
SYCL is a C++ based heterogeneous compute API.




SYCL SC Working Group
SYCL API for safety critical applications (SYCL SC).
Vulkan Working Group
Vulkan is an explicit, low-level 3D graphics and compute API.








Vulkan SC Working Group
Vulkan API for safety critical application (Vulkan SC).

WebGL Working Group
WebGL is 3D Graphics for the web based on OpenGL ES.


Councils
Khronos IP-Free Groups




