Working Group Officers

Each Khronos standard has a working group that develops the specification, conformance tests, tooling and community outreach. A single working group may be responsible for one or more standards.  There is usually a single chair for each working group and a number of supporting officer roles.  A working group may also have Task Sub Groups (TSGs) that work on specific components of the standard.  All working group officers are elected by that group’s active Khronos Members.

3D Commerce Working Group

3D Commerce is helping eCommerce providers deploy 3D at scale.

Photo of Dan Frith
Dan Frith
Chair
Photo of Mike Festa
Mike Festa
Vice Chair
Photo of Sandy Ressler
Sandy Ressler
Outreach
Independent

3D Formats Working Group

glTF and Collada 3D asset formats, KTX texture compression and Tone Mappers, Tone Mappers

Photo of Alexey Medvedev
Alexey Medvedev
Chair
Photo of Amanda Morgan
Amanda Morgan
Vice Chair
Photo of Alexey Knyazev
Alexey Knyazev
Spec Editor
Photo of Sandy Ressler
Sandy Ressler
Outreach
Independent
Photo of Leonard Daly
Leonard Daly
Tooling TSG Chair
Photo of Ed Mackey
Ed Mackey
PBR TSG Chair
Photo of Alex Wood
Alex Wood
PBR Vice Chair
Photo of Eva Ma
Eva Ma
Interactivity TSG Chair

ANARI Working Group

ANARI Cross-Platform 3D Rendering Engine API.

Photo of Jefferson Amstutz
Jefferson Amstutz
Chair
Photo of Johannes Guenther
Johannes Guenther
Spec Editor

Kamaros Working Group

Kamaros Embedded camera systems API.

Photo of Neil Trevett
Neil Trevett
Chair

OpenCL Working Group

Parallel programming of heterogeneous systems with OpenCL.

Photo of Neil Trevett
Neil Trevett
Chair
Photo of Konrad Trifunovic
Konrad Trifunovic
Tooling TSG Chair
Photo of Ben Ashbaugh
Ben Ashbaugh
Spec Editor
Photo of Alastair Murray
Alastair Murray
Spec Editor

OpenGL Working Group

Responsible for OpenGL, OpenGL ES, OpenGL SC and EGL.

Photo of Mike Blumenkrantz
Mike Blumenkrantz
Chair
Photo of Jon Leech
Jon Leech
Spec Editor
Independent
Photo of Graeme Leese
Graeme Leese
Spec Editor
Photo of Jeff Vigil
Jeff Vigil
EGL Chair

OpenVX Working Group

Computer vision API (OpenVX) , and Neural Network Exchange Format (NNEF)

Photo of Kiriti Nagesh Gowda
Kiriti Nagesh Gowda
Chair
AMD
Photo of Radha Giduthuri
Radha Giduthuri
Spec Editor
Independent

OpenXR Working Group

Cross platform APIs for developing XR applications with OpenXR.

Photo of Ron Bessems
Ron Bessems
Chair
Photo of Denny Rönngren
Denny Rönngren
Vice Chair
Photo of Rylie Pavlik
Rylie Pavlik
Spec Editor
Photo of Victor Brodin
Victor Brodin
Outreach
Photo of Frédéric Plourde
Frédéric Plourde
Outreach

Slang Working Group

Slang empowers real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.

Photo of Shannon Woods
Shannon Woods
Chair

SPIR-V Working Group

SPIR-V is the Standard Intermediate Language for Parallel Compute and Graphics.

Photo of Ben Ashbaugh
Ben Ashbaugh
Chair
Photo of Diego Novillo
Diego Novillo
Spec Editor
Photo of Robert Simpson
Robert Simpson
Memory Model TSG Chair

SYCL Working Group

SYCL is a C++ based heterogeneous compute API.

Photo of Tom Deakin
Tom Deakin
Chair
Photo of Greg Lueck
Greg Lueck
Spec Editor
Photo of Max Brunton
Max Brunton
Outreach
Photo of Nevin Liber
Nevin Liber
SYCL C++ Compatibility TSG Chair

SYCL SC Working Group

SYCL API for safety critical applications (SYCL SC).

Photo of Andriy Byzhynar
Andriy Byzhynar
Chair
Independent
Photo of Leonidas Kosmidis
Leonidas Kosmidis
Chair
Independent
Photo of Andriy Byzhynar
Andriy Byzhynar
Spec Editor
Independent
Photo of Leonidas Kosmidis
Leonidas Kosmidis
Outreach
Independent

Vulkan Working Group

Vulkan is an explicit, low-level 3D graphics and compute API.

Photo of Ralph Potter
Ralph Potter
Chair
Photo of Ross Cunniff
Ross Cunniff
Vulkan ML TSG Chair
Photo of Neil Trevett
Neil Trevett
Vulkan Portability TSG Chair
Photo of Daniel Koch
Daniel Koch
Vulkan Ray Tracing TSG Chair
Photo of James Jones
James Jones
Vulkan SI TSG Chair
Photo of Ahmed Abdelkhalek
Ahmed Abdelkhalek
Vulkan Video TSG Chair
AMD
Photo of Jon Leech
Jon Leech
Spec Editor
Independent
Photo of Karen Ghavam
Karen Ghavam
SDK Officer
Photo of Tobias Hector
Tobias Hector
Strategic Planning Officer
AMD

Vulkan SC Working Group

Vulkan API for safety critical application (Vulkan SC).

Photo of Mark Bellamy
Mark Bellamy
Chair
Arm

WebGL Working Group

WebGL is 3D Graphics for the web based on OpenGL ES.

Photo of Kenneth Russell
Kenneth Russell
Chair
Photo of Alexey Knyazev
Alexey Knyazev
Spec Editor

Councils

Khronos IP-Free Groups

Photo of Michael Wong
Michael Wong
AUTOSAR Chair
Individual Contributor
Photo of Geoff Stahl
Geoff Stahl
DEIB Co-Chair
Emily Stearns
DEIB Co-Chair
Photo of Takashi Umezawa
Takashi Umezawa
Japan Chair
Photo of Markus Tavenrath
Markus Tavenrath
Machine Learning Chair
Photo of Andrew Garrard
Andrew Garrard
Plenary Chair
Photo of James Jones
James Jones
System Integration Chair