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WebGLRenderingContext: getTexParameter() method - Web APIs | MDNWebGLRenderingContext: getTexParameter() method
Baseline Widely available
The WebGLRenderingContext.getTexParameter()
method of the
WebGL API returns information about the
given texture.
getTexParameter(target, pname)
target
-
A GLenum
specifying the binding point (target). Possible values:
gl.TEXTURE_2D
: A two-dimensional texture.
gl.TEXTURE_CUBE_MAP
: A cube-mapped texture.
When using a WebGL 2 context,
the following values are available additionally:
gl.TEXTURE_3D
: A three-dimensional texture.
gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.
pname
-
A GLenum
specifying the information to query. Possible values:
pname |
Return type |
Description |
Possible return values |
Available in a WebGL 1 context |
gl.TEXTURE_MAG_FILTER |
GLenum |
Texture magnification filter |
gl.LINEAR (default value), gl.NEAREST . |
gl.TEXTURE_MIN_FILTER |
GLenum |
Texture minification filter |
gl.LINEAR , gl.NEAREST ,
gl.NEAREST_MIPMAP_NEAREST ,
gl.LINEAR_MIPMAP_NEAREST ,
gl.NEAREST_MIPMAP_LINEAR (default value),
gl.LINEAR_MIPMAP_LINEAR .
|
gl.TEXTURE_WRAP_S |
GLenum |
Wrapping function for texture coordinate s |
gl.REPEAT (default value), gl.CLAMP_TO_EDGE ,
gl.MIRRORED_REPEAT .
|
gl.TEXTURE_WRAP_T |
GLenum |
Wrapping function for texture coordinate t |
gl.REPEAT (default value), gl.CLAMP_TO_EDGE ,
gl.MIRRORED_REPEAT .
|
Additionally available when using the
EXT_texture_filter_anisotropic extension
|
ext.TEXTURE_MAX_ANISOTROPY_EXT |
GLfloat |
Maximum anisotropy for a texture |
Any float values. |
Additionally available when using a WebGL 2 context |
gl.TEXTURE_BASE_LEVEL |
GLint |
Texture mipmap level |
Any int values. |
gl.TEXTURE_COMPARE_FUNC |
GLenum |
Comparison function |
gl.LEQUAL (default value), gl.GEQUAL ,
gl.LESS , gl.GREATER , gl.EQUAL ,
gl.NOTEQUAL , gl.ALWAYS , gl.NEVER .
|
gl.TEXTURE_COMPARE_MODE |
GLenum |
Texture comparison mode |
gl.NONE (default value),
gl.COMPARE_REF_TO_TEXTURE .
|
gl.TEXTURE_IMMUTABLE_FORMAT |
GLboolean |
Immutability of the texture format and size |
true or false. |
gl.TEXTURE_IMMUTABLE_LEVELS |
GLuint |
? |
Any uint values. |
gl.TEXTURE_MAX_LEVEL |
GLint |
Maximum texture mipmap array level |
Any int values. |
gl.TEXTURE_MAX_LOD |
GLfloat |
Texture maximum level-of-detail value |
Any float values. |
gl.TEXTURE_MIN_LOD |
GLfloat |
Texture minimum level-of-detail value |
Any float values. |
gl.TEXTURE_WRAP_R |
GLenum |
Wrapping function for texture coordinate r |
gl.REPEAT (default value), gl.CLAMP_TO_EDGE ,
gl.MIRRORED_REPEAT .
|
Returns the requested texture information (as specified with pname
). If an
error occurs, null
is returned.
gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER);