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WebGLRenderingContext: getAttachedShaders() method - Web APIs | MDNWebGLRenderingContext: getAttachedShaders() method
Baseline Widely available
The WebGLRenderingContext.getAttachedShaders()
method of
the WebGL API returns a list of
WebGLShader
objects attached to a WebGLProgram
.
getAttachedShaders(program)
const program = gl.createProgram();
// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
gl.getAttachedShaders(program);