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WebGLFramebuffer - Web APIs | MDN
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WebGLFramebuffer
Baseline
Widely available
*
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
* Some parts of this feature may have varying levels of support.
Note: This feature is available in Web Workers.
The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.
Description
The WebGLFramebuffer
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer
objects, the following methods of the WebGLRenderingContext
are useful:
Examples
>Creating a frame buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createFramebuffer();
Specifications
Specification |
---|
WebGL Specification> # 5.5> |
Browser compatibility
Loading…
See also
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
WebGLRenderingContext.framebufferRenderbuffer()
WebGLRenderingContext.framebufferTexture2D()
- Other buffers:
WebGLBuffer
,WebGLRenderbuffer