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WebGL2RenderingContext: vertexAttribDivisor() method - Web APIs | MDN
WebGL2RenderingContext: vertexAttribDivisor() method Baseline Widely available
The WebGL2RenderingContext.vertexAttribDivisor()
method
of the WebGL 2 API modifies the rate at
which generic vertex attributes advance when rendering multiple instances of primitives
with gl.drawArraysInstanced()
and gl.drawElementsInstanced()
.
vertexAttribDivisor(index, divisor)
index
A GLuint
specifying the index of the generic vertex attributes.
divisor
A GLuint
specifying the number of instances that will pass between
updates of the generic attribute.
gl.vertexAttribDivisor(0, 2);