HTTP/2 302
server: nginx
date: Mon, 04 Aug 2025 14:03:44 GMT
content-type: text/plain; charset=utf-8
content-length: 0
x-archive-redirect-reason: found capture at 20101227183033
location: https://web.archive.org/web/20101227183033/https://radar.oreilly.com/edu2/
server-timing: captures_list;dur=0.640906, exclusion.robots;dur=0.025991, exclusion.robots.policy;dur=0.010939, esindex;dur=0.012511, cdx.remote;dur=2.202397, LoadShardBlock;dur=800.032478, PetaboxLoader3.datanode;dur=529.028075, PetaboxLoader3.resolve;dur=199.603524
x-app-server: wwwb-app222
x-ts: 302
x-tr: 829
server-timing: TR;dur=0,Tw;dur=0,Tc;dur=0
set-cookie: wb-p-SERVER=wwwb-app222; path=/
x-location: All
x-rl: 0
x-na: 0
x-page-cache: MISS
server-timing: MISS
x-nid: DigitalOcean
referrer-policy: no-referrer-when-downgrade
permissions-policy: interest-cohort=()
HTTP/2 200
server: nginx
date: Mon, 04 Aug 2025 14:03:50 GMT
content-type: text/html
x-archive-orig-date: Mon, 27 Dec 2010 18:30:33 GMT
x-archive-orig-server: Apache
x-archive-orig-last-modified: Thu, 23 Dec 2010 08:30:53 GMT
x-archive-orig-etag: "2c1034b-d9ae-4980fb015e940"
x-archive-orig-accept-ranges: bytes
x-archive-orig-content-length: 55726
x-archive-orig-connection: close
x-archive-guessed-content-type: text/html
x-archive-guessed-charset: iso-8859-1
memento-datetime: Mon, 27 Dec 2010 18:30:33 GMT
link:
; rel="original",
; rel="timemap"; type="application/link-format",
; rel="timegate",
; rel="first memento"; datetime="Sun, 18 Apr 2010 03:30:56 GMT",
; rel="prev memento"; datetime="Sat, 25 Dec 2010 13:40:19 GMT",
; rel="memento"; datetime="Mon, 27 Dec 2010 18:30:33 GMT",
; rel="next memento"; datetime="Sat, 01 Jan 2011 02:39:48 GMT",
; rel="last memento"; datetime="Sun, 14 Jan 2024 19:10:16 GMT"
content-security-policy: default-src 'self' 'unsafe-eval' 'unsafe-inline' data: blob: archive.org web.archive.org web-static.archive.org wayback-api.archive.org athena.archive.org analytics.archive.org pragma.archivelab.org wwwb-events.archive.org
x-archive-src: ARCHIVEIT-788-MONTHLY-FPMIUU-00000/ARCHIVEIT-788-MONTHLY-FPMIUU-20101227182926-00002-crawling208.us.archive.org-6680.warc.gz
server-timing: captures_list;dur=0.629196, exclusion.robots;dur=0.026133, exclusion.robots.policy;dur=0.011817, esindex;dur=0.013644, cdx.remote;dur=58.920203, LoadShardBlock;dur=517.630281, PetaboxLoader3.datanode;dur=2378.257364, PetaboxLoader3.resolve;dur=3127.712896, load_resource;dur=5024.267316
x-app-server: wwwb-app222
x-ts: 200
x-tr: 5728
server-timing: TR;dur=0,Tw;dur=0,Tc;dur=0
x-location: All
x-rl: 0
x-na: 0
x-page-cache: MISS
server-timing: MISS
x-nid: DigitalOcean
referrer-policy: no-referrer-when-downgrade
permissions-policy: interest-cohort=()
content-encoding: gzip
Edu 2.0 Coverage & Insight - O'Reilly Radar
Educators discover how hands-on learning can help teach writing.
Classic ed-tech games and build-your-own methods are now joined by the "gamification" movement.
Tablets can help students and track teachers, but not everyone is on board.
Sara Chipps on IT education and how women are navigating the tech world.
A data-driven architecture could disrupt the school system and improve it the more students use it.
Education needs standardized platforms and technical innovation. One framework might serve both.
by Marie Bjerede
| 21 December 2010
The goal of an educational platform is to standardize at a level that encourages broad adoption of technologies while also allowing new innovations to flourish. Choosing the wrong level can undermine your best intentions.
Read Full Post | Comments: 2 |
Educators discover how hands-on learning can help teach writing.
by Dale Dougherty
| @dalepd | 11 December 2010
When I began talking with folks from the National Writing Project last year, we hit on the idea that getting teachers to see themselves as makers was a great way to encourage making in schools.
Read Full Post | Comments: 2 |
How Kinect could apply to art, education, health and other domains.
by Alex Howard
| @digiphile | 3 December 2010
Microsoft's Kinect has implications that go beyond gaming. From medicine to learning to participatory art, Alex Howard considers ways Kinect's interface could shift our computing-based interactions.
Read Full Post | Comments: 11 |
What is global education? A free online conference addresses that question.
by Lucy Gray
| 14 November 2010
The free 2010 Global Education Conference will examine various definitions of "global education" and how global awareness can become part of learning's fabric.
Read Full Post | Comments: 1 |
Classic ed-tech games and build-your-own methods are now joined by the "gamification" movement.
by Elizabeth Corcoran
| 27 October 2010
There are three types of digital games being used in schools. Which you prefer speaks volumes about the role you believe schools should play
Read Full Post | Comments: 6 |
Tablets can help students and track teachers, but not everyone is on board.
by Alistair Croll
| @acroll | 20 October 2010
Tablet computing can help reverse the decline of U.S. education, but there's a side effect. Because tablets are digital, we can analyze how students learn and examine teachers' competence. It opens the question: What happens when the digital classroom challenges powerful teachers' unions?
Read Full Post | Comments: 35 |