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ActionScript Books

Bestselling
Flash CS5: The Missing Manual
by Chris Grover
Print: $39.99
Ebook: $31.99
Bundle: $43.99
Learning ActionScript 3.0
by Rich Shupe, Zevan Rosser
Print: $39.99
Ebook: $31.99
Bundle: $43.99
Essential ActionScript 3.0
by Colin Moock
Print: $54.99
Ebook: $43.99
Bundle: $60.49
Flex 4 Cookbook
by Joshua Noble, Todd Anderson, Garth Braithwaite, Marco Casario, Rich Tretola, David Tucker
Print: $49.99
Ebook: $39.99
Bundle: $54.99
Enterprise Development with Flex
by Yakov Fain, Victor Rasputnis, Anatole Tartakovsky
Print: $54.99
Ebook: $43.99
Bundle: $60.49
New
Getting Started with Flex 4
Print: $14.99
Ebook: $11.99
Bundle: $16.49
Flash CS5: The Missing Manual
by Chris Grover
Print: $39.99
Ebook: $31.99
Bundle: $43.99
Flex 4 Cookbook
by Joshua Noble, Todd Anderson, Garth Braithwaite, Marco Casario, Rich Tretola, David Tucker
Print: $49.99
Ebook: $39.99
Bundle: $54.99
Enterprise Development with Flex
by Yakov Fain, Victor Rasputnis, Anatole Tartakovsky
Print: $54.99
Ebook: $43.99
Bundle: $60.49
Learning Flash CS4 Professional
by Rich Shupe
Print: $44.99
Ebook: $35.99
Bundle: $49.49
Actionscript Experts
Garth Braithwaite
currently works as an Interactive Engineer for a small airline in Las Vegas, NV and hosts InsideRIA's weekly podcast RIA Radio. Garth has a background in Education and Graphic Design.
Marco Casario
has dedicated himself to innovative projects for the web using Flash and Director (as far back as versions 3 and 5). In 2005, Marco founded Comtaste, a company dedicated to exploring new frontiers in Rich Internet Applications and the convergence between the web and the world of mobile devices--MobyMobile and…
Maximiliano Firtman
is a developer focused in mobile and RIA development. He is a professor in web and mobile technologies, and founder of ITMaster Professional Training. He is author of many books in Spanish, including Java ME, ASP.NET, AJAX Professional Web 2.0 and he is working in a Flex 4 framework book.
Colin Moock
is an independent Flash platform expert with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995.
Actionscript Answers
O'Reilly Answers: Clever Hacks. Creative Ideas. Innovative Solutions.- How to work with FlexPMD
- Essential Actionscript 3.0 Pg 97-98 Question
- Get to know the Flex AJAX Bridge
- Exercises download file Action Script 3
- James Paterson demonstrates how he uses Flash and ActionScript 3 to animate his drawings.
- What are the most powerful aspects of ActionScript?
- ActionScript
- What will you use for iPhone development?
- The key differences between ActionScript 3 (AS 2) and ActionScript 3 (AS 3)
- What are the key differences between ActionScript 3 (AS 2) and ActionScript 3 (AS 3)?
Actionscript News & Commentary
Pragmatic Design Patterns: Composition Over Inheritance
By Amy BlankenshipSeptember 2, 2010
Many developers have the idea that design patterns are "nice to haves," something that you can add after the fact, if you have time to waste making your code academically appealing for no added benefit. At some level, I...
Rethinking addEventListener and Memory Management
By Amy BlankenshipAugust 12, 2010
When I open the Flex builder help and look at the documentation for EventDispatcher's addEventListener, I see: If you no longer need an event listener, remove it by calling removeEventListener(), or memory problems could result. Objects with registered event...
An Introduction to Robotlegs AS3 Part 3: Services
By Joel HooksJune 28, 2010
This is the third in a series of Robotlegs articles that will appear here on InsideRIA in the coming weeks detailing core Robotlegs concepts and working through some more advanced concepts involving third party utilities and libraries built to interact with them.
An Introduction to Robotlegs AS3 Part 3: Services
By Joel HooksJune 28, 2010
This is the third in a series of Robotlegs articles that will appear here on InsideRIA in the coming weeks detailing core Robotlegs concepts and working through some more advanced concepts involving third party utilities and libraries built to interact with them.
An Introduction to Robotlegs AS3 Part 2: Models
By Joel HooksJune 17, 2010
This is the second in a series of Robotlegs articles that will appear here on InsideRIA in the coming weeks detailing core Robotlegs concepts and working through some more advanced concepts involving third party utilities and libraries built to interact with them.
AIR 2.0 NativeProcess API - What’s It Good For?

June 15, 2010
While there are a few examples available for connecting AIR applications to native operating system processes today, most of them are basic "Hello World" examples, or happen to be purely theoretical. I've only come across one or two real...
Building Flash Frogger For Android In A Week

June 8, 2010
Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - Building Flash Frogger For Android In...
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Actionscript Community
InsideRIA is an invaluable resource for information on the ever-changing state of design and development of rich Internet applications (RIAs).
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ActionScript Resources
ActionScript Book Excerpts:
- Chapter 1: ActionScript Basics from ActionScript 3.0 Cookbook
- Chapter 2: Custom Classes from ActionScript 3.0 Cookbook
- Chapter 3: Runtime Environment from ActionScript 3.0 Cookbook
- Chapter 5: Arrays from ActionScript 3.0 Cookbook
- Chapter 6: Display List from ActionScript 3.0 Cookbook
- Appendix: Unicode Escape Sequences for Latin 1 Characters from ActionScript 3.0 Cookbook
- Chapter 1: Object-Oriented Programming, Design Patterns, and ActionScript 3.0 from ActionScript 3.0 Design Patterns
- Chapter 12: How Do I Draw with Code? from ActionScript 3.0 Quick Reference Guide
- Chapter 18: A Sample Migration from ActionScript 3.0 Quick Reference Guide
- Appendix B: Latin 1 Character Repertoire and Keycodes from ActionScript for Flash MX
- Chapter 10: Statements and Operators from Essential ActionScript 3.0
- Chapter 1: ActionScript Overview from Learning ActionScript 3.0
- Chapter 4: The Display List from Learning ActionScript 3.0
- Chapter 7: Motion from Learning ActionScript 3.0
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