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Mobile

Programming the Mobile Web, First Edition
By Maximiliano Firtman
How do you take advantage of the new opportunities opening up in mobile web development? With this book, you'll learn the intricacies and pitfalls involved in building HTML and CSS-based apps that you can extend to work with particular devices, inclu...
[Publish Date: July 2010]

Mobile Design and Development, First Edition
By Brian Fling
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, te...
[Publish Date: August 2009]

Android Application Development, First Edition
By Rick Rogers, John Lombardo, Zigurd Mednieks, G. Blake Meike
This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Android Application Development introduces thi...
[Publish Date: May 2009]

Mobile Web High Performance - O'Reilly Media
By Maximiliano Firtman
Maximiliano Firtman provides a deep discussion of the well-known techniques for website’s performance (from Steve Souders and others) and how real mobile devices reacts to each one. Questions addressed include: Are mobile browsers compatible wi...
[Publish Date: July 26, 2010]
Other Editions: First Edition

Cross-Platform Mobile Development with PhoneGap - O'Reilly Media
By Jonathan Stark, Brian LeRoux
Learn how to use your HTML, CSS, and JavaScript skills to build innovative, device-neutral mobile apps that work on the iPhone, Android, Pre, and Blackberry platforms. It's possible with PhoneGap, the amazing open source development framework that en...
[Publish Date: June 22, 2010]
Other Editions: First Edition

Making Mobile Work - O'Reilly Media
By Bob Kasher
It seems that every week another major announcement is made in the sphere of mobile communications regarding a new product, service or opportunity. How can content providers of all types but particularly those in publishing take advantage of the grow...
[Publish Date: April 04, 2008]
Other Editions: First Edition
From the Trenches: Monetizing Mobile: Web 2.0 Expo New York 2010 - ...
By Tim Grace, Nick Fotis
The mobile product leaders from Apartments.com and Cars.com share strategies, successes (and failures!), and lessons learned in creating and monetizing mobile products. Whether it's developing a category-leading iPhone app or selling custom SMS/mobile web products to property managers, these experiences span both B2C and B2B models and aim to be relevant to organizations of any scale.
[Publish Date: September 27, 2010]
How to Develop a Rich, Native-quality User Experience for Mobile Using Web ...
By David Kaneda
Mobile application developers are facing a major challenge as mobile devices, especially smartphones and tablets, gain popularity as the platform of choice for enterprise users and consumers. This session will focus on how the latest web standards can be used to develop rich internet applications that deliver a native-like user experience across mobile platforms and browsers.
[Publish Date: September 27, 2010]
Mobile Payments and Micro-transactions: Modernizing Purchase Power: Web 2.0 ...
By Michael J. Wolf, Elena Krasnoperova, Mike Sego
Businesses in every sector are looking to tap the possibilities of mobile payments and micro-transactions. To help you get an edge, this panel will give you an overview of the payments landscape and provide a preview of coming attractions.
[Publish Date: September 27, 2010]
The Mobile Browser Landscape: Web 2.0 Expo New York 2010 - Co-produced by ...
By Jonathan Stark
Do you think supporting IE6 is a pain? Multiply that discomfort by a hundred and you have the mobile web. In this session, web designers and developers will gain the tools and information they need to define a sustainable mobile strategy. Join Jonathan for a discussion of the good, the bad, and the ugly of today's mobile browser environment.
[Publish Date: September 27, 2010]
Mobile 2.0: Chapter 10 - Mobile Design and Development - O'Reilly Media
By Brian Fling
Mobile Design and Development offers practical guidelines, standards, techniques, and best practices for building mobile products from start to finish.
[Publish Date: May 19, 2010]
Making Money in Mobile: Chapter 14 - Mobile Design and Development - ...
By Brian Fling
Mobile Design and Development offers practical guidelines, standards, techniques, and best practices for building mobile products from start to finish.
[Publish Date: May 19, 2010]
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