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Navigation Tips for Your Mobile Website
By Maximiliano Firtman: 02 August 2010 - 02:14 PM
When creating your mobile web concept, before you do any coding you should define what will be in the navigation tree for the user. To do that, you need to understand what services and information wil...
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7 Myths of the Mobile Web
By Maximiliano Firtman: 29 July 2010 - 11:17 AM
As the Web has moved onto mobile devices, developers have told themselves a lot of stories about what this means for their work. While some of those stories are true, others are misleading, confusing,...
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Another reason to build apps in HTML, CSS and JavaScript: Testing
By macslocum: 28 July 2010 - 04:59 AM
In a past interview with Jonathan Stark, author of "Building iPhone Apps with HTML, CSS and Javascript," he noted that cross-platform availability and broad distribution are two reasons why ...
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Designing iPhone Apps: The Rule of Thumb
By joshclark: 23 July 2010 - 11:48 AM
Thumbs are marvelous. It's our thumbs, along with our affection for celebrity gossip, that separate us from the beasts, but they do have limited range and flexibility. While a thumb can manage to ...
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How to troubleshoot a rebooting Nokia N95 8 GB phone down to the sim card
By Ganadeva Bandyopadhyay : 15 July 2010 - 07:36 AMA peculiar problem surfaced on my otherwise sturdy Nokia N95 8 GB phone. The phone kept rebooting at every couple of hours in the midst of phone calls/hearing music/watching videos and other regular u...
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Mobile accelerometers and gyroscopes explained
By macslocum: 15 July 2010 - 04:58 AM
Every once in a while I make a point to marvel at the technology now at my fingertips. Otherwise, I won't appreciate the stuff. For example, pick up a modern mobile phone -- an iPhone or Android de...
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Which e-reader apps do you use?
By macslocum: 07 July 2010 - 05:26 AM
My iPad looks like a bookstore strip mall. The iBooks app on one end. The Kindle app on the other. Borders and Barnes & Noble are crammed in the middle. [attachment=1211:ereaders-ipad.png] ...
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What is the optimal size of an iPhone touch target?
By adfm: 30 June 2010 - 07:30 AM
Designing an interface usually involves matching up to a grid. For a finger friendly interface to be effective you'll want the active interface elements to be no larger than a finger tip. But who&...
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