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Mobile

Mobile Design and Development, First Edition
By Brian Fling
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, te...
[Publish Date: August 2009]

Android Application Development, First Edition
By Rick Rogers, John Lombardo, Zigurd Mednieks, G. Blake Meike
This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Android Application Development introduces thi...
[Publish Date: May 2009]

iPhone SDK Application Development, First Edition
By Jonathan Zdziarski
This practical book offers the knowledge and code you need to create mobile applications and games for the iPhone and iPod Touch, using the Apple SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C...
[Publish Date: January 2009]

Programming the Mobile Web, First Edition
By Maximiliano Firtman
How do you take advantage of the new opportunities opening up in mobile web development? With this book, you'll learn the intricacies and pitfalls involved in building HTML and CSS-based apps that you can extend to work with particular devices, inclu...
[Publish Date: July 2010]

By David Jurick, Adam Stolarz, Damien Stolarz
With iPhone Hacks, you can make your iPhone do all you'd expect of a mobile smartphone -- and more. Learn tips and techniques to unleash little-known features, find and create innovative applications for both the iPhone and iPod touch, and unshackle...
[Publish Date: April 2009]

Making Mobile Work - O'Reilly Media
By Bob Kasher
It seems that every week another major announcement is made in the sphere of mobile communications regarding a new product, service or opportunity. How can content providers of all types but particularly those in publishing take advantage of the grow...
[Publish Date: April 04, 2008]
Other Editions: First Edition
From the Trenches: Monetizing Mobile: Web 2.0 Expo New York 2010 - ...
By Tim Grace, Nick Fotis
The mobile product leaders from Apartments.com and Cars.com share strategies, successes (and failures!), and lessons learned in creating and monetizing mobile products. Whether it's developing a category-leading iPhone app or selling custom SMS/mobile web products to property managers, these experiences span both B2C and B2B models and aim to be relevant to organizations of any scale.
[Publish Date: September 27, 2010]
Creating Mobile Apps Based on Behavioral Patterns and Specialized ...
By Aaron Patzer
The crowded mobile application market is becoming more saturated daily. Companies must harness the advantages of each type of mobile platform while considering UX and use. Aaron Patzer, VP/GM of Intuit’s personal finance group, will discuss how companies can analyze customer usage patterns and platform features to create successful mobile applications.
[Publish Date: September 27, 2010]
How to Develop a Rich, Native-quality User Experience for Mobile Using Web ...
By David Kaneda
Mobile application developers are facing a major challenge as mobile devices, especially smartphones and tablets, gain popularity as the platform of choice for enterprise users and consumers. This session will focus on how the latest web standards can be used to develop rich internet applications that deliver a native-like user experience across mobile platforms and browsers.
[Publish Date: September 27, 2010]
The Mobile Browser Landscape: Web 2.0 Expo New York 2010 - Co-produced by ...
By Jonathan Stark
Do you think supporting IE6 is a pain? Multiply that discomfort by a hundred and you have the mobile web. In this session, web designers and developers will gain the tools and information they need to define a sustainable mobile strategy. Join Jonathan for a discussion of the good, the bad, and the ugly of today's mobile browser environment.
[Publish Date: September 27, 2010]
Mobile Design and Development--New from O'Reilly: Practical Techniques for ...
Sebastopol, CA—Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development (O'Reilly, US $34.99) by Brian...
[Publish Date: September 03, 2009]
Mobile Web Development: Chapter 11 - Mobile Design and Development - ...
By Brian Fling
Chapter 11: Mobile Design and Development fills that void with practical guidelines, standards, techniques and best practices for building mobile products from start to finish, including basic design and development principles for all mobile devices ...
[Publish Date: July 20, 2009]
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