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Mobile

Mobile Design and Development, First Edition
By Brian Fling
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, te...
[Publish Date: August 2009]

Android Application Development, First Edition
By Rick Rogers, John Lombardo, Zigurd Mednieks, G. Blake Meike
This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Android Application Development introduces thi...
[Publish Date: May 2009]

By David Jurick, Adam Stolarz, Damien Stolarz
With iPhone Hacks, you can make your iPhone do all you'd expect of a mobile smartphone -- and more. Learn tips and techniques to unleash little-known features, find and create innovative applications for both the iPhone and iPod touch, and unshackle...
[Publish Date: April 2009]

Making Mobile Work - O'Reilly Media
By Bob Kasher
It seems that every week another major announcement is made in the sphere of mobile communications regarding a new product, service or opportunity. How can content providers of all types but particularly those in publishing take advantage of the grow...
[Publish Date: April 04, 2008]
Other Editions: First Edition
Building an Open Source Eco-System for Mobile Tool Developers: OSCON 2010, ...
By Paul Beusterien
Mobile devices are at the nexus of innovation of the desktop, the web, and embedded systems. Mobile developers need usable, functional tools to create compelling apps for mobile. We'll explore how open source contributes to the value and capability of tools for mobile developers and how the transformational challenges have been overcome.
[Publish Date: July 19, 2010]
From the Trenches: Monetizing Mobile: Web 2.0 Expo New York 2010 - ...
By Tim Grace, Nick Fotis
The mobile product leaders from Apartments.com and Cars.com share strategies, successes (and failures!), and lessons learned in creating and monetizing mobile products. Whether it's developing a category-leading iPhone app or selling custom SMS/mobile web products to property managers, these experiences span both B2C and B2B models and aim to be relevant to organizations of any scale.
[Publish Date: September 27, 2010]
How to Develop a Rich, Native-quality User Experience for Mobile Using Web ...
By David Kaneda
Mobile application developers are facing a major challenge as mobile devices, especially smartphones and tablets, gain popularity as the platform of choice for enterprise users and consumers. This session will focus on how the latest web standards can be used to develop rich internet applications that deliver a native-like user experience across mobile platforms and browsers.
[Publish Date: September 27, 2010]
PhoneGap 101: Is PhoneGap Right for Your Mobile Development Project?: OSCON ...
By Brian LeRoux, Filip Maj
Find out what the buzz is all about! Learn how to use PhoneGap to build platform-neutral mobile apps with HTML, CSS and JavaScript. Now's your chance to find out if the PhoneGap open source framework is the right technology choice for your mobile development projects.
[Publish Date: July 19, 2010]
Building Native Mobile Apps Using Open Source: OSCON 2010, The O'Reilly ...
By Kevin Whinnery
HTML, CSS and JavaScript are quickly becoming the development languages of choice for creating native mobile applications. By using the open source Titanium platform, web developers can create apps for iPhone, Android and Blackberry using a single code base.
[Publish Date: July 19, 2010]
Building Mobile Apps with HTML, CSS, and JavaScript: OSCON 2010, The ...
By Jonathan Stark
Explore an alternative approach to native mobile app development that allows you to create smooth animation, operate in offline mode, and hook into advanced device features (accelerometer, camera, location, vibration, and sound) using HTML, CSS, and JavaScript.
[Publish Date: July 19, 2010]
NPR: APIs, Mobile and Open Source: OSCON 2010, The O'Reilly Open Source ...
By Daniel Jacobson, Jeremy Pennycook
At OSCON 2008, NPR launched our first API. Two years later, the API has grown tremendously and has become the centerpiece of NPR's digital strategy. Come hear how and why NPR has invested so much into API's, how people are using them, how they have dramatically improved our mobile offerings, and about our vision for open source.
[Publish Date: July 19, 2010]
Instant Mobile Communities: OSCON 2010, The O'Reilly Open Source Convention ...
By Paul Scott
With the proliferation of social networks and social networking we have fundamentally changed the ways that we do business, interact with people and make new friends. Those living in more disparate and rural communities do not always have access to this phenomenon until now, where we are able to deploy low bandwidth social networks via mobile and web.
[Publish Date: July 19, 2010]
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