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Topics: 3D
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How to Render Anti-Aliased Lines with Textures in iOS 4
By adfm: 24 June 2010 - 10:49 AM
Want to cut some of that overhead incurred while rendering a scene? Why use full-screen anti-aliasing when you don't have to? This shortcut from Philip Rideout's iPhone 3D Programming will show you ...
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A Super Simple Sample App for Supersampling on iOS
By adfm: 22 June 2010 - 10:59 AM
Looking for a shortcut to get full-screen anti-aliasing for your iPhone game? It might not be the optimal solution for your needs, but if you're rushing to get something out and need to cut some cor...
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How to Render Confetti, Fireworks, and More with OpenGL ES
By adfm: 02 June 2010 - 03:56 PM
Got an iPhone app that could use a particle system? This excerpt from Philip Rideout's iPhone 3D programming introduces you to point sprites. You may find yourself wanting to render a system of p...
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Poor Man’s Reflection with the Stencil Buffer
By adfm: 27 May 2010 - 11:29 AM
Are you working on a iPhone game and would like to add a little realism with 3D reflections on-the-cheap? This excerpt from Philip Rideout's iPhone 3D Programming will show you how to achieve a poor...
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Create 3D photographs with Processing
By odewahn1: 10 May 2010 - 12:00 PM
Stereoscopy is a technique for creating the illusion of depth in a 2D image. While the specifics vary, the general principle is that two images are taken of the same scene, but at slight offsets of ...
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How to work around the iPhone's anti-aliasing limitations
By Philip Rideout: 07 January 2010 - 11:33 AM
On many platforms, line anti-aliasing is an easy way to improve the perceived visual quality of OpenGL ES applications. It reduces the stair stepping effect seen on low-resolution displays by renderin...
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How to troubleshoot 3D acceleration problems with XFree86/DRI
By carlaschroder: 25 August 2009 - 10:13 AM
If you're having problems getting DRI to load, start from the beginning, and make sure all the pieces are in place. Is your video card supported? Check https://dri.sourceforge.net for current infor...
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How to enable 3D hardware acceleration with XFree86/DRI
By carlaschroder: 24 August 2009 - 04:12 PM
You want to play Tux Racer, TuxKart, or Quake 3, or do some 3D modeling, CAD, or other high-end video work. You have a supported card and you've installed the drivers, but you're still stuck i...
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