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How to Develop Flashlight 2.0
By adfm: 18 May 2010 - 10:23 AM
So you've developed your first iPhone app and it's doing well in the App Store. It's time for an update. What do you do? This excerpt from Craig Hockenberry's iPhone App Development: The Missing Manua...
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Do you always sketch your iPhone app idea before starting development?
Asked by Courtney W. Nash : 03 December 2009 - 02:54 PM
Answered by Alasdair Allan: Dec 07 2009 05:59 AM
Yup, absolutely! I also use the Briefs Framework to build a live wireframe of the application, generally using scanned copies of my initial paper sketches of the interface. You can catch a lot of ... full answer >
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Do you have a user experience (UX) process in your organization?
Asked by todisht : 20 November 2009 - 07:10 AM
Answered by GarthDB: Nov 20 2009 10:21 AM
Although I work in a small team there isn't a huge emphasis from the company put on the UX process, so we usually do it individually and ask for feedback from the director periodically. I prefer ... full answer >
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Which Mobile Library for iPhone App Development?
Asked by beth_freeman : 11 November 2009 - 11:12 AM
Answered by Paul Zirkle: Nov 13 2009 09:29 AM
I'm a game programmer, so none of these suit my day-to-day needs personally. However, if I were to create a non-game application, the first thing I'd check out would be MonoTouch. I already h... full answer >
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Understanding the Google Wave API: Extensions and Embedded Waves
By aferrate: 28 October 2009 - 10:34 AM
One of the great advantages of Google Wave is the availability of open APIs that make it relatively simple for developers to extend and customize features and functionality. Additionally, these open A...
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How do I get started writing applications for the iPhone?
Asked by adfm : 21 September 2009 - 12:15 PM
Answered by blackbear: Sep 30 2009 05:31 PM
I recently started poking around with the iPhone, so maybe I can shed some light. There's two major tracks involved here, the logistical track, and the learning track. Logistically, anyone can r... full answer >
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