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ActionScript Books

Bestselling
Learning ActionScript 3.0
by Rich Shupe, Zevan Rosser
Print: $39.99
Ebook: $31.99
Bundle: $43.99
Flash CS4: The Missing Manual
by Chris Grover
Print: $39.99
Ebook: $31.99
Bundle: $43.99
Essential ActionScript 3.0
by Colin Moock
Print: $54.99
Ebook: $43.99
Bundle: $60.49
Learning Flash CS4 Professional
by Rich Shupe
Print: $44.99
Ebook: $35.99
Bundle: $49.49
Learning Flex 3
by Alaric Cole
Print: $39.99
Ebook: $31.99
Bundle: $43.99
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Three Songs, No Flash!
by Loe Beerens
Print: $24.95
flex & bison
by John Levine
Print: $29.99
Ebook: $23.99
Bundle: $32.99
Learning Flash Media Server 3
by William Sanders
Print: $19.99
Ebook: $19.99
Bundle: $21.99
Learning Flash Media Server 2
by William Sanders
Print: $19.99
Ebook: $19.99
Bundle: $21.99
Introduction to Flex 2
by Roger Braunstein
Print: $9.99
Ebook: $9.99
Bundle: $10.99
Actionscript Experts
Ryan Benedetti
holds a Master of Fine Arts degree in creative writing from the University of Montana and teaches in the Liberal Arts Department at Salish Kootenai College (SKC) on the Flathead Indian Reservation.
Rich Shupe
is co-author of Learning ActionScript 3.0 (O'Reilly), and teaches ActionScript programming at New York's School of Visual Arts' MFA Computer Art Department.
Marco Casario
has dedicated himself to innovative projects for the web using Flash and Director (as far back as versions 3 and 5). In 2005, Marco founded Comtaste, a company dedicated to exploring new frontiers in Rich Internet Applications and the convergence between the web and the world of mobile devices--MobyMobile and…
Colin Moock
is an independent Flash platform expert with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995.
Actionscript Answers
O'Reilly Answers: Clever Hacks. Creative Ideas. Innovative Solutions.- Exercises download file Action Script 3
- James Paterson demonstrates how he uses Flash and ActionScript 3 to animate his drawings.
- What are the most powerful aspects of ActionScript?
- ActionScript
- What will you use for iPhone development?
- The key differences between ActionScript 3 (AS 2) and ActionScript 3 (AS 3)
- What are the key differences between ActionScript 3 (AS 2) and ActionScript 3 (AS 3)?
- How to Parse Atom Feeds with Flex/ActionScript
- How to Create Reusable Code in ActionScript 3.0
- What's coming next for ActionScript?
Actionscript News & Commentary
The Renaissance Developer
By Jesse FreemanJanuary 6, 2010
Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will discuss - The Renaissance Developer. When I was an...
Actionscript 3.0 type casting and type checking
By Rui D. SilvaDecember 31, 2009
Type casting and type checking have always been central to any computer programming language, especially in Object Oriented languages like Actionscript. In fact, knowing what type of object you are receiving as a parameter or the ability to "transform" your...
Review of AS 3 Design Patterns On The iPhone
By Jesse FreemanDecember 30, 2009
Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - As3 Design Patterns On The iPhone....
RIA's go Hollywood: An Introduction to Integrating Video Into Your Application
By Tim TodishDecember 29, 2009
In this article we're going to cover an exciting, and increasingly popular way to deliver an amazing user experience, video. Few mediums can grab one's attention quicker than video. Let's face it, people on the Internet have almost no attention span -- we've even reduced our conversations to 140 character chunks -- so the faster you can grab and engage the user the better.
Iterative Data Storage in AS3
By Amy BlankenshipDecember 27, 2009
Pretty much every developer encounters situations where she needs to deal with a group of objects in a similar manner. Whether that's a set of movie clips for a game, a set of questions in a survey, or a set...
Can Event Performance be improved in AS3?
By Amy BlankenshipDecember 20, 2009
I came back from RIAdventure all stoked with new ideas to research and nail down in my own mind. One of the ideas I thought I heard there was the thought that you could probably improve performance by using Object...
A Reflection on AS2 and Timeline Development
By Tom BarkerDecember 15, 2009
This past weekend I assisted my director at my university with a project he was working on for the president of the school. It was a fun project, and the time line was essentially by the end of the weekend...
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Actionscript Community
InsideRIA is an invaluable resource for information on the ever-changing state of design and development of rich Internet applications (RIAs).
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ActionScript Resources
ActionScript Book Excerpts:
- Chapter 1: ActionScript Basics from ActionScript 3.0 Cookbook
- Chapter 2: Custom Classes from ActionScript 3.0 Cookbook
- Chapter 3: Runtime Environment from ActionScript 3.0 Cookbook
- Chapter 5: Arrays from ActionScript 3.0 Cookbook
- Chapter 6: Display List from ActionScript 3.0 Cookbook
- Appendix: Unicode Escape Sequences for Latin 1 Characters from ActionScript 3.0 Cookbook
- Chapter 1: ActionScript Overview from Learning ActionScript 3.0
- Chapter 4: The Display List from Learning ActionScript 3.0
- Chapter 7: Motion from Learning ActionScript 3.0
- Appendix B: Latin 1 Character Repertoire and Keycodes from ActionScript for Flash MX
- Chapter 12: How Do I Draw with Code? from The ActionScript 3.0 Quick Reference Guide
- Chapter 10: Statements and Operators from Essential ActionScript 3.0
- Chapter 18: A Sample Migration from The ActionScript 3.0 Quick Reference Guide
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