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Actionscript Experts
Ryan Benedetti
holds a Master of Fine Arts degree in creative writing from the University of Montana and teaches in the Liberal Arts Department at Salish Kootenai College (SKC) on the Flathead Indian Reservation.
Rich Shupe
is co-author of Learning ActionScript 3.0 (O'Reilly), and teaches ActionScript programming at New York's School of Visual Arts' MFA Computer Art Department.
Marco Casario
has dedicated himself to innovative projects for the web using Flash and Director (as far back as versions 3 and 5). In 2005, Marco founded Comtaste, a company dedicated to exploring new frontiers in Rich Internet Applications and the convergence between the web and the world of mobile devices--MobyMobile and…
Colin Moock
is an independent Flash platform expert with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995.
Actionscript News & Commentary
MinimalComps
By Jesse FreemanMay 12, 2009
The other day I needed to create a few demo apps for one of my projects and was dreading dusting off my Flex skills to create some quick UIs. Don't get me wrong, I like Flex but sometimes I just need to do something quick and dirty in AS 3. That's when I remembered MinimalComps - the minimal AS 3 UI Component set by Keith Paters over at Bit-101.
ProfilePic Component

May 8, 2009
In the last article we discussed how components are built with the facebook api in mind. Now it's the time to do something more with it. We know how things need to be set up in order for the components to work. We learned about sessions, about the tow frame time line structure of the components and we talked about the inheritance of the UIComponent class. The previous example leveraged just a small potion of the methods that UIComponent provides. In this article we will take more advantange of the UIComponent class in order to create a component for the profile pic.
Component Architecture for Facebook Applications

May 8, 2009
In the last tutorial we discussed the new library that was released by Adobe. The new library from Adobe fits much more naturally into the whole architecture of facebook applications that are built using the Flash platform. We need to know that the previous approach using the PHP library is not useless. In order to create stable and useful Facebook applications we need to know about many ways how to achieve the same goal. If you followed the series from the start then you are on a good way to be able to create truly cutting edge Facebook apps as we have discussed have to grab results from DB and we also make use of the ActionScript library.
FLARVision: Augmented Reality and Papervision
By Jesse FreemanMay 1, 2009
The basic explanation of Augmented Reality is to superimpose graphics over real-world environments in realtime. In Flash, this is usually done with a webcam and a marker card. When you hold the card up to the webcam, Flash is able to detect the orientation of the marker and superimpose, in this case, a 3d model on top of it. This technology has been around for a while now and having access to it in Flash is really exciting. Although it is still in its infancy, over time the speed and power of AR will improve to hopefully play an important role in how we view the web. Now is a great time to get your feet wet in order to get a better understanding on how it works.
Actionscript Community
InsideRIA is an invaluable resource for information on the ever-changing state of design and development of rich Internet applications (RIAs).
ActionScript Resources
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