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Devices: December 2008
iPhone Updates: Missing Manual Already #2; More Book Apps Hit iTunes
Andrew Savikas
December 23, 2008
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We released David Pogue's iPhone: The Missing Manual as an iPhone App on Friday, and by Saturday it was already the #2 for-pay App in the Books category on iTunes (where it has remained, behind only the Classics App), and it continues to gain ground. In just four days, it has become one of our top sellers of the year in electronic format. Notably, even at the promotional $4.99 price, it is the highest-priced app among the top 50 paid book apps. While $0.99 pricing clearly moves merchandise, it's unlikely that kind of pricing is sustainable for most Apps, including books (for more, see this excellent post from Andy Finnell on app pricing).
Yesterday brought news that several other major publishers are rolling out iPhone Apps of popular titles, including the Twilight series (which right now is priced at $10.99), via an app development company out of New York, ScrollMotion. I haven't tried their reader, but the annotation feature shown in the screenshots looks pretty neat. We've been very pleased with how our books render in Stanza, especially for computer code, cross references, and tables -- all of which are quite common across our catalog.
Not everyone is enthusiastic about the news of more iPhone book apps, most vocally TeleRead blogger (and TOC Conference panelist) David Rothman:
Some consumers may want hundreds of books on their iPhones. Should publishers put such a crimp on their purchases? And will apps be the easiest things to organize into libraries? I'm open minded about the O'Reilly iPhone guide as an app, given its connection with the machine. But please don' make an app of every book!
While I share David's concerns about format lock-in (a big reason we offer many of our books in a variety of DRM-free formats), I think his distaste of standalone book apps is misplaced. Yes, it's true that right now the iPhone can only hold 148 apps. But given the nature of the device, I don't think it's likely that most customers will begin using it to manage/consume large numbers of books they intend to keep for long periods of time. Books on the iPhone likely serve the same function for readers as games do -- temporary entertainment, likely to be replaced by the next cool thing that comes along. I've deleted dozens of apps myself, at least a few of them ones I paid for.
But regardless of where your personal opinion lies on that issue, if you're a publisher there are several things to keep in mind as you consider the App Store as a distribution channel:
- Apple has tremendous power in this relationship. They're taking 30 percent right off the top, and they alone decide if and when your app appears. For many of your potential customers in this new market, that's just fine. They don't care about you or your other products. They care about entertaining/amusing/informing themselves.
- The App Store is a vibrant and thriving marketplace, but it's still in its infancy. There is a lot to learn about how to price and promote books this way. For example, here's a list of sites that promote new apps. Some are pay-to-promote, which sounds kinda gross, but isn't much different from co-op. Here's more from the same site on pricing.
- While this depends a lot on the types of books you publish, it's likely a small but very active segment of your audience feels the same way David does, and will reward you for offering standards-based, DRM-free versions of your books that they know will outlast you, the device-of-the-month, or the DRM format you're using.
- Speaking of DRM, stop worrying about piracy. One of our best selling books in electronic form this year is Real World Haskell, which was written out in the open, and is still available in its entirety from the book's website. For free. This is not an isolated case, and this book has been a commercial success not in spite of its open availability but because of its open availability.
If you're interested in reviewing the iPhone Missing Manual App, and are willing to share your review on your blog and in the App Store, drop me a line at andrew AT toc.oreilly.com. I have a limited number of promo codes for free access to the App, and it's first-come, first-served.
Related Stories:
- O'Reilly Ebooks: 130 Top Titles Now Available, Plus an iPhone App and Head First PDFs
- Experimental O'Reilly Ebook iPhone Integration with Stanza
- Open Question: Standalone iPhone Ebooks vs. E-Readers
- Q&A; with Developer Who Turns Ebooks into iPhone Applications
- Q&A; With Co-Creator of Classics iPhone E-Reader
New Tech Mixes Book Experience with Sensors
Peter Brantley
December 15, 2008
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A new form of hybrid book is coming on the market -- and the inventor consults with Apple. From the Guardian UK:
Lyndsay Williams -- who has already developed the PC sound card, SmartQuill, and SenseCam -- is now working on SenseBooks, and the first of a series will be published next year.
SenseBooks are a hybrid of paper and computer intelligence, and will have MP3 quality audio from an ARM processor and a gigabyte of storage. Williams says SenseBooks "will know when the user picks up the book and looks at a page":
A proximity sensor detects this and can light up pages or make music. What is also useful is the book has sensors to know what page it is on, can send a wireless message to a PC and open up a web page with more information on. Current applications include children's teaching books, music books, cookery books etc.
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Report: 300,000 Sony Readers Sold
Mac Slocum
December 12, 2008
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The e-reader guessing game may be in its final stages. According to theBookseller, Sony confirms it has sold 300,000 Readers globally since 2006:
So far three million books have been downloaded from its online library, which is home to 57,000 titles. The electronics giant said it planned to grow its online library to 100,000 titles by the end of the year.
The Reader is available through a variety of channels, including U.K. retailers. The Kindle is currently sold only through Amazon to U.S.-based buyers.
Sony is prepping a wireless-enabled Reader to compete against the Kindle, but theBookseller says there's no firm release date. The third-generation Reader -- a faster model with more storage but no connectivity -- was announced in October.
(Via Walt Shiel's Twitter stream.)
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Interstitial Publishing: A New Market from Wasted Time
Joseph J. Esposito
December 12, 2008
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To grow, publishers must either battle other publishers over market share or identify and serve new markets. Digital media are useful to publishers only insofar as they serve one of these aims. (A separate matter is using digital media to drive down costs and boost profits, but that is not growth in the defined sense.) Using digital media to redistribute market share may be costly and not lead to the expected gains, as a publisher's rivals are likely to use the very same tactics: anyone can publish for the iPhone and Stanza, anyone can get books onto the Kindle. But with market share battles there is no relief; it is an arms race, and a publisher can no more forego publishing in digital form than it can stop seeking new and creative authors. For a publisher pursuing growth, alas, it's new markets or nothing.
Digital media do not necessarily lead to new markets, and in some situations, digital media may actually serve to shrink markets. For consumer or trade publishing in the developed world, finding a new market can be challenging. Our lives are full, our calendars are snug, and our attention is spread over a seemingly infinite number of media choices, ranging from old-fashioned books to social networks, music, movies, museums, and countless other things. To find a new market here requires opening up a crack in a broad, seamless facade.
Which brings us to interstitial publishing, publishing between the cracks. (No, uh, wisecracks, please.) For a day filled with IMs and music and slathered over with email, one opportunity for publishers is to promote interstitial reading, reading that is done in the brief moments between other engagements, whether those claims on our attention are other media or simply the wiggle room in a schedule: the time spent waiting for a plane, a doctor, or for a meeting to begin. That's a huge number of minutes in any day; a good portion of our lives is wasted while we are waiting for the main course to arrive.
This point was brought to mind by a mailgroup post by O'Reilly's Andrew Savikas, who commented that he was stuck for an hour in an airport. What a great opportunity to pull out his iPhone and check out mail, alerts, and Web sites. But he could have been reading, if publishers had provided formal material (formal here means "the kind of stuff you are willing to pay for") to slip between the interstices of Andrew's day.
An hour is a big crack in the day; to become a true interstitial publisher, you would have to aim smaller. How about the 10-minute crack? Five minutes? Think of your own day: How often are you simply waiting, doing nothing? Daydreams don't count -- because ultimately the aim of every media business is to colonize your mind's every moment. (Dust off that old copy of the science fiction classic "The Space Merchants" by Frederik Pohl and Cyril M. Kornbluth for a satiric vision of imperial marketing.) If you had something to read that you could sip in draughts of five minutes at a time or perhaps 10, you would participate in the growth of the new market for interstitial publishing. And this is genuine growth, as at this moment the total sales in the interstices is zero or close to it. The goal is to go from zero to 60 in five minutes.
For interstitial publishing to work, you need a handy device (PDA, iPhone, or something like that), which you carry with you all the time so that you can take advantage of the cracks in the day. For this kind of thing, a Kindle or any dedicated ebook reader won't work, as it is more of an effort to pull such a device out of your bag as you wait in line in the supermarket. So if it's growth you want (as distinct from market share), forget the Kindle. A smart phone is a different matter, however: How many times do you see someone yank a Blackberry from a belt clip and glance at incoming email? Instead of email, that could be the twenty-third chapter of the new micronovel by William Adama. The proper device is critical, and the software that runs on it must have sophisticated bookmarking capabilities.
You also need (and this ultimately may be the harder part) content crafted with the interstices in mind. Reformatting "Moby-Dick" for interstitial publishing simply won't do, as the structure of the text, even the syntax of the sentences, militates against draughts of only 5 minutes. This is not a matter of immersive vs. non-immersive reading: it's entirely possible to get immersed in 5 minutes. But it is an issue of what you get immersed in. Sorry, Tolstoy and Grisham, even William Gibson, but we need a new breed of writer, who is born digital, who is born in the interstices.
Often interstitial publishing is confused with having a short attention span, as though a moment is somehow less valuable than an hour. The key to this new form of publishing, however, is that it views the short period of each entry not as a watered-down version of the "real thing," a long text, but as something built perfectly for the space and time it occupies. This is what McLuhan meant by "understanding media": it's not about the content in itself but the content as it accommodates itself to the shape of the surface, which in turn is created and supported by the underlying technology.
Interstitial publishing can be fiction or nonfiction, but it is unlikely to be a single isolated five-minute item, as it would be hard to market or to find such an item. More likely short items will be strung together in an anthology; the thesis of the anthology ("brief bursts about the new administration"; "101 short poems about transistors and current") will suffuse each item with a sense of being part of a whole.
Narratives for interstitial media may very will be linear within each five-minute episode, but it is improbable that item A will lead serially to item B, to item C, and so forth. It would simply be hard to gather the narrative in our minds if it were written in this way. More likely each episode will have a beginning and an end--and then cut to another episode, which may be built around a different time or place or another character. All the pieces get assembled in our minds, five minutes at a time.
For "five-minute fiction" to catch on, we will need creative people who probe the nature of the interstitial medium. It's easy to forget (or never to have known) that the linear narrative as we think of it today was in fact invented once upon a time when writers were faced with books that were inexpensively manufactured and distributed to wide audiences for the first time. Publishers will need to seek out writers who comprehend the new medium, who can engage a reader for fie minutes, who can make the many pieces of the work congeal in the reader's mind. These writers will study readers, PDAs or smart phones in hand, standing before the spinning dryer in the laundromat, stopped at a red light, preparing to board a plane, waiting for the meeting to begin. In all of this publishers will see growth.
The aim of digital media should not be (or should not only be) to substitute a screen for a printed page but to reinvent the text on the screen and, in so doing, to bring new readers into the marketplace.
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History Repeating with Book Publishing's Mobile Efforts
Peter Brantley
December 10, 2008
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A Computerworld blog post from Mike Elgan looks at recent mobile announcements from book publishers. From the perspective of technology, watching book publishers slowly grapple with the tentative migration of books to mobile platforms is painful. Interestingly, the comments attached to the piece are almost all more conservative.
The music industry was holding on to physical CD sales so tightly that they let Apple run away with control over digital distribution and the future of their industry.
It looks like the book publishing industry is about to do the same thing.
Publishing industry: The book isn't the paper. It's the content! Why don't you understand your own product?
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800 Newspapers Coming to Iliad E-Reader
Peter Brantley
December 6, 2008
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iRex Technologies scores scores of newspapers for its new iLiad e-reader. From E-Reads:
Digitally delivered news is gaining momentum and as we turn the corner to 2009 it's gotten a rocket boost from the Dutch firm iRex Technologies, which announced it has made a deal with NewspaperDirect to deliver 800 newspapers on iRex's Digital Reader 1000 ...
The iRex/NewspaperDirect partnership will undoubtedly cause some headaches for Amazon.com, too. A visit to Amazon's Kindle newspaper web page shows 28 listings. The 800 titles to be carried on the iRex 1000, dubbed 'Kindle Killer' by some, will obviously dwarf Kindle's offering. Of course, many of them are foreign language papers like Le Figaro and Die Welt. But 800 is 800 and that's good news for the environment.
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Publishers: Let the Containers Go
Mac Slocum
December 3, 2008
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In a guest post at Boing Boing, Clay Shirky says publishers who focus on book lovers rather than readers are setting themselves up to fail:
Businesses don't survive in the long term because old people persist in old behaviors; they survive because young people renew old behaviors, and all the behaviors young people are renewing cluster around reading, while they are adopting almost none of the behaviors tied to cherishing physical containers, whether for the written word or anything else. Can you imagine a 25-year-old telling a publisher "To get my business, you should stick to a single, analog format? Oh, and could you make it heavy, bulky, and unsearchable? Thanks."
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Amazon iPhone App Uses Crowdsourcing for Product IDs
Mac Slocum
December 3, 2008
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Amazon's new iPhone application has an experimental feature, dubbed Amazon Remembers, that blends product discovery and crowdsourcing. From the New York Times Bits blog:
The tool lets users take a photograph of any product they see in the real world. The photos are then uploaded to Amazon and turned over to the far-flung freelance workers in Amazon's Mechanical Turk program, who will try to match them with products for sale on Amazon.com. The results will not be instantaneous (between 5 minutes and 24 hours, the company says), but the idea is to entice consumers to buy products from Amazon instead of its offline rivals.
Human-generated Mechanical Turk results can be a wildcard -- and the lack of instant gratification is a disadvantage -- but this method could theoretically expand mobile product apps beyond text messages and barcode readers.
(Via Paul Miller's Twitter stream)
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Open Question: Standalone iPhone Ebooks vs. E-Readers
Mac Slocum
December 1, 2008
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Ebooks as iPhone applications started as a novelty/workaround, but the technique is now being used by Houghton Mifflin for a full-fledged digital rollout. From Wired's Epicenter blog:
The publisher recently partnered with a design and development company called ScrollMotion to launch a series of bestselling in-copyright e-books for the iPhone where each title is its own app and a reader is bundled with each download. Thus the iPhone itself, despite the small screen and lack of E Ink technology, becomes the reader.
On the other side, the recently released Classics app uses the iPhone's software update to load new ebooks, and a number of publishers (including O'Reilly) deliver ebooks to the iPhone and iPod Touch through the Stanza e-reader.
Both methods have their pros and cons (e.g. storage limitations, selection, interface), but I'd like to know what TOC readers think: Which format holds the most promise? Which do you use?
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